‘Star Trek’ Fans Can Now Virtually Tour Every Starship Enterprise Bridge
smithsonianmag.com
smithsonianmag.com
(Star Trek: Picard spoilers follow.)
When they re-created the bridge set for Picard, they could use actual display panels for the consoles, but they still made sure that the tactical console used a slightly colder colour temperature so that it matched the original set. I appreciated the attention to detail.
This takes a little while because for some reason they're doing remote rendering and streaming rather than rending in the browser with WebGL.
Re: the sibling comment, I had to switch the Chrome to see the button, but I don't know how patient I need to be, or what the interface is supposed to look like once it's ready.
Edit: ok, took a couple of minutes. That is way more awesome than the initial demo. The map even includes the ready room and conference room of the Enterprise D.
Once it's loaded, it'll change to a 3D flythrough of the selected bridge with a "Click anywhere to continue" message at the bottom. Clicking stops the flythrough and lets you move around (with fairly standard FPS controls).
- I wish there was a design system / stylesheet to build Star Trek styled interfaces. This one[0] is great but doesn't seem to be a full design system.
- This sounds like a perfect opportunity to showcase WebVR. Maybe someone from the Mozilla WebVR/WebXR teams would like to take a look at it?
It contains design guides, fonts, proper use of insignia, etc.
I always found this concept unique and it's a shame no game since has replicated it. I would think a modern version would be perfect for VR. It could even use footage from a real set with real actors captured with a 360-degree camera giving it the most "realistic graphics" of all time.
[1] https://en.wikipedia.org/wiki/Star_Trek:_Bridge_Commander
now they just need to do it for more than just the enterprise.