The Four Hobbies, and Apparent Expertise
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Personally, I prefer to ride, therefore I take care to have near me nothing that can tempt me to overhaul. When anything happens to my machine I wheel it to the nearest repairing shop. If I am too far from the town or village to walk, I sit by the roadside and wait till a cart comes along.
My chief danger, I always find, is from the wandering overhauler. The sight of a broken-down machine is to the overhauler as a wayside corpse to a crow; he swoops down upon it with a friendly yell of triumph. At first I used to try politeness. I would say: “It is nothing; don’t you trouble. You ride on, and enjoy yourself, I beg it of you as a favour; please go away.”
Experience has taught me, however, that courtesy is of no use in such an extremity.
Now I say: “You go away and leave the thing alone, or I will knock your silly head off.”
“three men on the bummel”, 1914
With running, it's harder to believe that the gear is what's holding me back from performance. Get a rotation of shoes, and that's pretty much it. My shorts and tops probably need to be replaced at this point before their growing transparency scandalizes the neighborhood, but as long as they're light and sweat-wicking, it doesn't matter too much what I replace them with.
But then I made the mistake of getting into rock climbing...
I always enjoyed running becasue I could be ready in like 2 minutes vs going for a bike ride that involved at a minimum kitting up, pumping the tires, and more often than that for the type of riding I like (cross/mtb) I'd also have to drive to a destination. Now I can't run due to injury/surgery, so I have a bike on the trainer now and that's my tv time. minimizes the bike futzing.
Running reminds me of strength training. No one thinks a new barbell is going to add 10% to their one-rep max.
Also riding a recumbent really gives you perspective on what a fast bike is. No amount of carbon fiber can beat the more streamlined and comfortable position.
Until the uphill starts...
I could exercise on my 40 lbs, 3 speed upright 1940s english roadster in jeans and a sweater for cred, but that doesn't sound fun at all. People who don't cycle (unlike me and you I guess) can't price cycle kit by eye so they'll see me in lycra and think that I'm some dentist when in fact my gear is all very reasonably priced, comfortable and appropriate to my level.
Also, it always bother me that people talk about 10,000$ bikes or whatever which is very far from reality, meanwhile they buy 45,000$ cars when 20,000$ cars exist and no one bats an eye.
My advice to them was that there are no slow bikes, just slow riders.
Sure, there are benefits to picking gear that works for you, but that's probably about 10% of it. The rest is your mind and body.
More than enough gym bros enjoy taking about 3x12, 5x5, creatine shake timing and hormones more than lifting heavy things.
though Rogue sure tries their best.
(I admit though that due to bouldering's simplicity, I do it much more nowadays compared to sport climbing...)
You're sitting around in a forum talking about talking about bikes. If that helps.
On that aspect, rock climbing and especially bouldering are very similar to running. Don't get me started on trail running, though...
I've had the same two electric guitars for about a decade now, and have no real urge to change them up.
The pedals though. I can't use an amp in the townhouse I'm in, so fell into the rabbit hole of ampless setups. Almost everything is just a new take on a 30-60 year old circuit though, or a model of the same.
I can't handle guitar modelling software. It seems like a really cheap way to go, but it's just endless futzing about. Not only do I need the gear, I need the PC to work too. Nope.
I think somebody once said that this entire industry would fall apart if everybody just learned to use an EQ, and I have to say it feels really accurate. I think I'm almost "done" with gear though, and I can feel my playing getting better as a result.
It is a very funny book that also predicted the rise of Hitler.
There is an accident that happens early on in the book that my dad replicated over 100 years later in exactly the same way.
but i too have this “solution”
A modern day example of the above "overhauler" way (a theme familiar to HN): we see many variants of "Look! I've setup the perfect static website!" Then the person goes on to write a single, lonely post on "how to setup a perfect static site", and then ... go silent for 5 years, or forever. They've burnt too much energy in "configuring".
[1] https://en.wikipedia.org/wiki/Three_Men_on_the_Bummel#The_wo...
Jerome Klapka Jerome (https://en.wikipedia.org/wiki/Jerome_K._Jerome) is one of my favourite authors. For those folks unfamiliar with his works Project Gutenberg is a great resource https://www.gutenberg.org/ebooks/author/173 Start with "Idle Thoughts of an Idle Fellow" and go from there.
Just make sure that you are not eating/drinking while reading his books and have somebody monitoring you in case you collapse from pure laughter :-)
I've known of "Three Men In A Boat" since childhood and it never occurred to me to ask what his middle name was, or that it might be this surprising.
If you like old genteel British Humour, you should also checkout Stephen Potter's (https://en.wikipedia.org/wiki/Stephen_Potter) series of books on Gamesmanship. Unfortunately Project Gutenberg doesn't seem to carry them and so you might have to get a hard copy. The classic movie School for Scoundrels (1960) based on these books is available on Internet Archive at https://archive.org/details/SchoolForScoundrels1959
I stopped buying new kit and started going on lots of holidays. No regrets so far. I just wish I had the budget for a Nikon Z9 and a holiday, but I don't work in Silicon Valley, so...
I've never bought flagship gear, and I often buy second hand. This is the way.
Because why would a camera and a lense, that was the top of the line back the day, be less suitable today? Not that a Z9 wouldn't be nice, but I have other hobbies as well and want to see places!
It probably won't see significant price drops for 5+ years, because the pace of development in the DSLR market is slowing down. There are longer and longer gaps between new significant features, which means the price of used cameras isn't going down as fast as they used to.
As frustrating as it is, I must say it is kinda nice to finally have one sphere of consumer electronics where you don't have to update all the time!
Oh, and working in Silicon Valley may not be necessary. A non-techy friend of mine bought a medium format camera and took it to Antarctica. But then he is a cardiologist.
I print (good) iphone photos without any retouching or correcting on photo 4x6 and they look great! Doing this without fiddling in lightroom is the closest I've gotten to the experience of film photography but with digital.
But yes, loved printing and seeing the analog reality. Different papers, inks etc. The slow sounds of production.
Most hobbies don't literally have a "killer" group (I hope), but maybe the real-world analogous thing is people who enjoy telling other people they suck at their hobby. The other groups seem to apply. You have the people who want to know everything about the hobby, the people who want to be the best at that hobby, and the people who like interacting with that hobby's community. (And just like in online games, too many "killers" can ruin the fun that the socializers are there for. We all know communities that fell apart because they were overrun by snobs and trolls.)
This is something that's been debated over the years, but I think Bartle missed a fifth type, which is people who want to create. In online gaming, these could be the people who actually programmed the game in the first place, or it could be players who are very into user generated content (especially in games like Minecraft where that's a big part of the game).
Similarly there are people who are into gear to the point where they're building their own gear, or even designing original equipment.
I'm that way with music. I'm not very good at guitar or piano or any other instrument and I don't know how to compose, but I got into microtonalism and just intonation, and since proper instruments for that don't really exist (save for continuous-pitch instruments like violin), I've been adapting guitars for a variety of different tunings and building electronic instruments. When you think about it it's pretty weird that I'm learning Kicad and PCB layout because the major third on a 12-EDO instrument is out of tune by about fifteen cents (because the 12th root of 2 to the 4th power is a very crude approximation of 5/4), but sometimes that's just how it goes.
They are often my “go to” people, for things like the correct way to do stuff, or for rabbithole exploration of technology/technique, but it comes more from a place of theory, than it does, from practical application.
This is not always a bad thing. In fact, it can be a very good thing.
I’m very much a “get the job done” type of chap. I get my hands dirty, and regularly get stuff out, and into the world.
But I don’t give myself a lot of time to learn esoteric theory or optimization. I do the thing, but maybe not as well as it could be done, or as effectively.
That’s why I appreciate some of these folks that spend all their time, exploring the whys of the techn[ology|ique]. I’ll buy their books, take their classes, or read their posts, and apply the fruits of their work to mine. One of the authors I respect the most for his amazing knowledge of the depths of Apple tech, had, the last time I checked, just one, rather silly, app on the App Store; but he’s written multiple books, and been a major presence at a lot of conferences.
There’s also a lot to be said for effective communicators. Knowing stuff can be worthless, if there’s no way to transmit the information. Writing books is really difficult. Writing books that people want to read, even more so.
Being a good speaker is also a valuable skill. There are folks with minimal expertise, that I can listen to for hours, and people that really know their stuff, that are great soporifics.
If someone can explain something to me, quickly and clearly, so I “get it,” then that person is valuable to me.
In turn, someone like me, can take their theory, and turn it into a real “thing”; handling all the repetitive, “boring” stuff that is required to get it out the door.
There’s a lot of looking down of noses, between “doers,” “talkers,” and “thinkers,” but I’ve found it’s best to have respect for each other, and combine our strengths.
Nicely said. While “those who can, do; those who can’t teach” is funny, it’s usually so, so wrong.
Right? I have found that teaching is a skill like anything else and is usually orthogonal to whatever skill is under discussion. It'd be like saying "Those who can, do. Those who can't, bake."
I think a more useful saying would be "Don't assume that just because someone can DO it, that they can TEACH it." i.e. Engineering professors :-(
The best teachers that I've had, were trained as teachers. They knew the material, but weren't application experts.
The worst teachers that I've had, were content experts. I remember this Calc II teacher, who was a genius, but had no patience at all, for people that weren't on his level (we call those people "students"). I generally ask a lot of questions; sometimes, ones that seem obvious. I end up learning the material very well, but the process can be a bit messy (and embarrassing). This guy would abuse people that asked questions.
I got an incomplete, that semester. I was on the Dean's List, all the others.
Then it dawned on me, what joy I initially had when I started fishing had run it's course. So, I moved on and was relieved of almost forcing myself to have fun at fishing. My hobby thrill now is computers and electronics. After many years I still am having fun and don't see any changes in future, but who knows?
It's a cycle though and after a break I come back to enjoying the doing parts. I have a bunch of hobbies that circle around in various levels of "doing decay".
The fun for me was picking some place in the river (theoretically one that I thought might contain a fish) and trying to get the fly there. That was tricky enough for me to provide a lazy days entertainment. I might even catch a fish.
Frameworks and languages are a software engineer’s “kit”, I guess?
I know for me I used to spend way too much time trying to organize my code and folders just right. If I learned a new design technique, I'd incorporate it into the project. I was obsessed with doing things right, which I think is fine if my goal was to learn, which it partly was. However, I also wanted to ship!
Over time I relaxed my requirements on perfect design and testing and was able to ship things.
Choose Java and move on with your life.
a) the language you want to learn, the side project is a means towards this end
or
b) the language you know best, you want the side project to actually be good
For me that’s Python (b) and any shiny object (a), respectively.
It’s funny because my family always used to ask why I went into engineering instead of computer science, and I said it was because as soon as programming became a job, it would suck the fun out of it. Well I veered away from engineering into data science, and sure enough, I don’t seem to get quite the same joy out of coding that I did when I was younger.
On the otherhand I love tinkering with motorcycles. Not buying gear so much but researching and restoring them in my shop. Maybe its that engines are so much more technical or maybe its the slight spectre of death or serious bodily injury that keeps me from enjoying riding them as much. But I always feel a little disappointed when its all fixed and back together.
I looked at this and immediately squinted, because it looked like doing the gear was the thing we should all be aiming for. Switch hobby and gear and talk about how to move activities up and to the right and it makes more intuitive sense.
Yes, I realise the irony of discussing the gear of an article that’s trying to encourage us to do the thing, but trust me, this will make it so much better :-)
For me, when it comes to hobbies the it’s pretty sequential. I usually start with discussing, then start doing/gearing while discussing, then abandon the discussing and forget most of what I learned about gear, but usually keep doing.
I spent a few months reading about bicycle sizing and components and geometries and etc., and got a lot of joy from all of that. Then at some point I got a bicycle, and now it’s like 7 years later and I barely remember anything from that first phase, but I still ride the bicycle.
Same with wristwatches, mycology, etc. I always open with the obsession/discussion phase before moving on to a more settled doing phase.
Same way with my guitar - bought pedals, gear, etc for years in high school. Now I have one main guitar and play my amp on the same setting almost every time I play.
Also same deal with all my programming setup shit, I did vim/tmux, played with emacs, and now I almost always just use VSCode.
I guess my archetype is that I like to tinker and fuck around, but once I settle in to something that works for me, I largely lose interest in that, and just do whatever makes for the lowest friction to do the actual thing.
(As a semi-unrelated side note, I often see people looking down on certain quadrants. But to me, any hobby is fine so long as it doesn't hurt anyone while giving the practitioner joy.)
Last year, we probably spent 60 hours working improvements and noncritical fixes, 100 hours on discussions and watching videos, and about 6 hours sailing.
On the road right now on the way back from Charleston Race Week. 30 hours of driving. 20 hours in the boatyard rigging and derigging. 2 hours each day getting the boat ready and packing/rigging things. We did 10 races total, each about 40 mins. There’s an immense satisfaction moving a large complex object a long distance. Building it, using it, taking it apart, and moving it back once again.
Me and my buddy are just trying to feel the wind in our hair. Maybe anchor for a night or two; maybe swim or catch a salmon.
edit: about to head to the marina to take care of some stuff at night lol, it's "clean the carb" time
IMO, 10:1 is a terrible "maintenance versus enjoyment hours" ratio.
I like how this points out that that's a valid hobby -- they're collectors.
But there's also memes that show up every once in a while that say, "You'd be a better musician if you just got off social media and practiced!". People who discuss like these as much as players!
I wish I had some of that in me. I resent every second working on my machines as opposed to using them to make stuff. Which would be why none of them work very well :-\
I wish I was rich enough to pay someone to 'just come and set them all up properly and check on them every couple of months!'
My actual hobby is model engineering focused on locos. Like sailing, it's 90% maintenance & 10% doing. Unfortunately, it's the doing I prefer.
> If each person has a finite amount of time to spend either learning or sharing, we'd expect to find a negative correlation between output and experience. This, in turn, lowers the overall quality of content on any given subject
my counter would be that this is a U shaped curve, not a linear correlation. some reflection is good - you only know something when you can teach it, you dont know what you think until you force yourself to write things down, you learn faster when there are many people to correct you instead of having to personally experience everything first hand, etc - but there's some crossover where you're left not doing enough to support the amount of talking you've committed to doing. (this is related to the general study of optimal overhead, which i've tried to gather https://www.swyx.io/optimal-overhead)
This is part of why some people with 10 years of experience actually only have 1 year of experience, repeated 10 times.
The converse is also true of course, if all one does is theorize without practicing, then not only is the theory not being worked into a skill, but at some point the theorizing will be based only on prior theorizing instead of experience, which invariably results in incorrect theories.
The optimal loop seems to be:
1. Pick a desired skill to improve at
2. Analyze the way you're doing it right now and figure out a better way. This is the trickiest step, if unable to self-analyze look for guidance in others.
3. Consciously practice, one skill at a time
This applies to every skill in existence, not just games.
Suddenly you find yourself with too much gear, and you've spent too much time just buying stuff, without putting equal effort into your playing / writing / etc.
Then you speak with the guys that are actually out there playing, and get a refresher to pick up your damn guitar and just play, gear be damned. So you feel very motivated for months...years...and then you're suddenly back collecting stuff, or spending too much time reading about the stuff.
And to be honest, it kind of reminds me of when I started coding. Back then, I had a compiler, a bare-bones text editor, and that was that. I was really productive, creative even. Then I got caught up in the world of tooling, and I spent more time on building my perfect setup, rather than building products. (as much as I'd want to, at least).
Personally, I'm squarely in the "doing it" quadrant for things that involve actual physical activity (woodworking, fruit growing, gardening). I have tried innumerable times to become interested in forums on these topics, and online or in-person, talking about them is of only minor interest to me. And while, I fantasize a bit about the kit involved, I am far more likely to make-do with used equipment, or build my own, than go all-in on kit.
I sat down to introspect, and realised that I was:
- learning the inner workings of various electronics
- learning #![no_std] Rust
- learning about software standards like Matter
- doing projects that I never complete
- reading, discussing, watching
From the 4 quadrants, I don't think I was doing enough of the first, being to produce DIY devices that I can use around the house. It was only when I deliberately decided to focus on the first, that I was able to tame my time spent on the other 3 quadrants.
That has sometimes meant accepting that I should use things like ESPHome, build my firmware/software in C and C++, etc.
Else my expertise will forever be theoretical, not the reason why I got into embedded development in the first place.
There are certainly people who talk about hobbies more than actually doing them (it felt like this article was targeted negatively towards these folks), but often the biggest doers are also the biggest discussers.
I've always had trouble finding community in some groups that are so focused on gear. I rarely know enough about gear to carry on a conversation for more than a few minutes, and even if I did I'd be soooo remarkably bored. I’m the kind of person who puts on an ordinary pair of beat-up old shoes past their reasonably serviceable limit and goes on a hike over terrain that really should require spikes.. (shrug)
This "gear as a hobby" carries over to computers too. People who get into custom keyboards, tweaking every detail of their work setup, nerding out about an extra X or Y on some machine. Rarely do these excitements seem to align with important engineering constraints. But it's a collecting/gear hobby. Hmmm, interesting..
My main hobby is photography. From the minimum viable gear perspective, I had "enough" many years ago. I like taking photos a lot, but I also like the gear perspective. New gear - mostly new lenses - often enough give new angles and inspiration. And I like to discuss gear and techniques. That also contributes to my abilities and also just can be fun, as I am like probably most HN readers quite interested in technology.
Also, at different times in the year and different life situations, the one or the other part of the hobby is more feasible, so it is very nice to be able to follow the same hobby under different circumstances.
And I associated it with MBTI. Maybe the different MBTI type seem to be naturally more interested in one of the quadrants. For example, an ESFP would be more expressive, and an ISTP would be more obsessed with equipment and tools. I'm curious if it's these natural differences in personality that cause people to split into four quadrants when come to a hobby? If so, then such a split is inevitable and indiscriminate. Of course, the MBTI is not a perfect science. I'm just use it to help me understand some of the diversity in human personality.
Counterpoint: "Jean Renoir once told us that when his father's friends used to come to the house — all the distinguished French painters of the time — they never talked about grand theories of painting; they talked about where to get the best turpentine"
At many of my previous jobs, I was so frustrated by the people obsessed with tooling instead of doing the work. Like, why are you trying to develop a react application in VIM after you spent months evangelizing VScode to me?? Who cares, ship the thing!
Of course, these were the most visible people to upper management, and the darlings of our department. :/ Meanwhile I was the one staying on task, making sure things got out on time. Lesson learned: be loud. Advertise your accomplishments and advocate for yourself if you’re a do-er.
1. Also be in the top right quadrant and probably spend more time on gear than actually flying. 2. Have a shit-ton of spending money for replacement drones.
I have a friend who chose number 1, but ended up being burned out by the constant tinkering and not being able to fly that he gave up his bigger FPV drone. He's still into the hobby, but restricting himself to smaller, easier to maintain drones.
I haven't used it in 4 years. I think I just enjoyed building it more than I enjoy using it.
Five minutes of discussing the space, setup etc. Tea break. Hour of playing random riffs and scribbling on bits of paper. Desultory not-quite-argument between John and Paul. Bored Ringo. Friendly banter. Slightly less friendly banter. Then, after hours of faffing around, suddenly there's a reluctant agreement to get back to work - and everyone launches into one of the hits they're supposed to be recording, and suddenly it's the Beatles at their peak.
The last section on "Communication and Competence" i think becomes most important with experience and age. This also dovetails nicely into "The Athlete" vs. "The Coach" dichotomy embodied in the same person.
Well, you know, except when we look in the forest or upon the course or slopes.
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I was a game collector even when I was a child back in the heyday of console generations 4 and 5 all the way into my mid twenties, and also a game player since then up to the present as well. When I was much younger I used to love collecting original hardware and media complete in box and everything, and I kept everything I got when it was new in absolutely pristine condition (I was a very atypical child) but as I got older I grew tired of the collecting aspect of video games and sold everything off. At some point it dawned on me I was just buying stuff and putting it in a box (falling into the kit quadrant) and not really playing the games at all. After realizing all that, and when I had acquired everything I wanted (I tended to collect a mix of only games I liked + genre instead of by system, so my collecting requirements were much smaller and easier to achieve), the fun was over and I cashed out some years later. With retrogaming I now vastly prefer a Raspberry Pi and a gamepad in the living room. Fortunately I was able to get in and get out of the game collecting hobby when it was a fairly cheap hobby to participate in (i.e. when CIB copies of classic games were like tens of dollars at most).
I was also an avid tabletop gamer who was into the playing and collecting aspect of Magic: The Gathering and other TCGs, particularly Legend of the Five Rings, Vampire: The Eternal Struggle, and VS System. I started playing MTG way back in the ancient days and had a particular taste for vintage. I also played standard, booster draft, legacy, and extended, but vintage was always my favorite. Back then vintage was accessible on a high school budget with planning and dedication, and wasn't the rich man's game it now, at least if one is not using proxies. For a long time I was both into the competitive side of the game, as well as the collecting side of the game. Over time I grew tired of the playing aspect of Magic: The Gathering and vastly preferred the collecting aspect of it, before life priorities changed entirely and I lost interest in TCGs completely.
I don't really do the collecting/kit hounding side of any hobbies anymore, I prefer the actual doing of the thing instead, but I am grateful I was able to get in, enjoy it fully, and get out of the collecting aspect of both video games and MTG long before both became impossibly expensive to participate in, though it is fun to dip in and see what is going on with those things from time to time.
Not stated in the article, but I suspect that another big reason a lot of hobbyists obsess over the gear and kit aspect of a hobby is because buying kit is a substitute for not having time or energy to actually do the hobby itself. In some sense, buying kit is materializing fantasies about actually doing the thing, but not having the time or the place to do it.
Promising premise immediately deflated by the four-square (and then the paragraphoid to over-explain the four-square).
Fine, let's scan over text because the four-square was over-explained. Groan, "Kit heads" -- that's the agon in this essay? Creators vs. consumers, artists vs. amateurs...or something else?
>> Kit heads will often say (or imply) that having the best kit leads to the best performance. That doesn't seem true. I couldn't ski the Lhotse Couloir even on the best gear ever made.
Did he really take this path to get to the "a good musician can play nice music well on a crappy instrument" insight, even if he doesn't quite reach the shore? Really, he made it only to "violinist holding Stradivarius isn't necessarily virtuoso". Never-the-less, I guess it was wrapped in a fit-for-consumption-by-management homily. Crappy kit for all!
>> I believe that one of the most important things an engineer or technical leader can do for their career is to practice, and develop, strong communication skills. It may seem like this belief is at odds with the point of this post.
Not in the way you think, friend. There is a stark difference between actually having an idea and expressing it well. It is quite another thing entirely for an engineer to sort out the muddled thinking of others (a daily job hazard). But I applaud the attempt, especially because I've been so critical. An essay!
[edit: you philistines! or give a cogent rebuttal!]
Marc is a well respected engineer who has worked on multiple foundational services at AWS and probably doesn’t want to go on the record saying he’s sick of rust fans, so he made the essay nominally about photography.
This essay is saying, “Fuck rust. We used java to build S3, DynamoDB, ec2 and everything else the internet runs on. Kitheads, please stop joining aws and asking if you can rewrite in rust. Learn the fundamentals of distributed systems and apply them to customer problems, and the kit won’t matter.”