To reduce the size, I decided : 1) To use the standard PNG compression. 2) To limit mesh size at less than 300 points for a scene.
- Result : a) File size < 1 mega Byte ( really). b) It downloads in 4 seconds.
Check it here : https://free-visit.net/fr/demo01 (pleaseload url twice : I still have a bug)
Question : - why video games STUDIOS do not use this strategy ?