Atari 800XL Remake
revive-machines.com
revive-machines.com
I also couldn't get my 810 disk drive working, so I found a copy of MULE on eBay burned on a ROM, so that was a nice find.
Great old machine, I think I'll buy one of these, the addition of HDMI and USB alone are worth it. Plus it'll be fun to write a game on that thing, something I dabbled in as a kid and was my start as a programmer so so long ago now.
My mom made an offhand comment like "someone isn't sleeping much tonight."
The new games are more complex and realistic, but there is still plenty of joy in those old systems and games, especially for those of us who grew up with them.
It's not a criticism, just a different type of game to Zelda: A Link betwen Worlds which I adored and had that more linear old-skool structure.
Oh, also Behind Jaggi Lines and BallBlazer. (One or both of those they renamed somewhere between beta and production, but I had, let's say, "not quite commercial" versions of them.)
The best is finding a unicorn on a dark square and attacking it with a 'pawn' and charging it all zigzag-like. A lucky club swing could kill the unicorn, result in a real-world punch, and temporarily end a friendship. Stakes were high in that game.
The prototype "Ballblaster" was widely pirated, though, as well as "Behind Jaggi Lines" (Rescue on Fractalus) - I had both as a kid. Key differences between the prototype and the final release are the addition of the company logo in the intro, more developed opponent AI, and the "endless solo" in the music(my recollection is that the prototype only has the bassline and chords).
Pretty cool idea/project:https://www.theverge.com/22323002/mister-fpga-project-retro-...
Stuck with Atari over the years, through an 520STfm, and even a Falcon 030 - before eventually switching to a PC running Linux in the late 90s while a student.
Last year I went on eBay and bought one of these (I have no idea where the original one ended up), was so much fun.
After that, I was an adult and I got a job and could afford more frequent updates.
Yes, it hurts to think about CBM management, and what they did to the Amiga.
I never met anybody who had a Falcon, though. Very cool.
PC-Ditto (a NEC V20 chip on a daughter card soldered to the 68000!) made your ST a PC!
Awesome hacker box, those STs.
https://www.kickstarter.com/projects/spectrumnext/zx-spectru...
(Delayed about two years due to supply chain problems -- their FPGA was back-ordered for over a year -- but due to ship in 3-6 months' time: the ultimate Sinclair Spectrum revival.)
https://msxvr.com/en/tienda/msxvr-computer/
(even if not FPGA-based, still pretty cool)
I was thinking you might get a windowing system where each window held a "Virtual 800XL" so you could run multiple apps simultaneously, and an OS that shared peripheral access to real devices. Definitely a faster SIO port. Maybe something like FujiNet to communicate between virtual XLs (and other, real XLs.) If I made such a beast today, it would definitely have a built-in SD Card reader. Maybe a built-in trac-ball and no mouse buttons since you could use the select and start buttons.
(At least one Atari engineer I know worked on the IIGS. Personally I thought it was crazy to work on 16-bit machines when 32-bit architectures like the 68000 were just coming into the marketplace).
But the IIgs was a crazy machine. My mom brought one home for a couple months when the school district she worked at adopted them. It was surprisingly usable, though the screen resolution was a bit low.
Checked for a Wikipedia entry, but found only the "real" Commodore 65 that the Mega65 is based on, and it does not seem to have been 40X faster than a C64.
Finally found a German retailer's page, with some actual specs, yay [1]! So it is FPGA-based, in fact there's three of them if I understand correctly. Cool.
[1]: https://shop.trenz-electronic.de/en/TE0765-03-S001-MEGA65-hi...
You could have spent your time studying for the CISSP exam, but instead you did something that made the world a more beautiful place.
https://c256foenix.com/16bits-new-retro-computers/?v=7516fd4...
Add a gui and you have an interesting machine https://youtu.be/T14dL9MeMHE
However, in the light of the 16bit ascendence I can see why this was canned.
The text mentions running hundreds of Atari 8-bit apps simultaneously.
On paper they were pretty similar, but there was definitely a different "feel" between the 99/4 and Atari 8-bits. Atari went to great lengths to remind people their 8-bit line were more than just game consoles, but at the same time I think they had the most flexible graphics systems and the best games.
Every once in a while I find myself on eBay thinking about buying the system of my childhood dreams. That would be a TI-99/4A, the speech synthesizer, the peripheral expansion system (with floppy drive), the memory expansion cart, and a dot matrix printer. I don’t pull the trigger though because I know it would give me a weekend of fun and then it would sit gathering dust.
But I am so glad I got the Atari. I learned BASIC, assembly, and Pascal on it. I would type in games from the back of the magazine. And here I am decades later!
A bit later on, I did end up with an Apple and have both today in working condition.
I am glad I got the Atari first. There was a lot in the box, so to speak, and I learned a ton. Later, when doing more advanced projects, I found the Apple and it's expansion cards could make a very capable workstation.
SIO always felt ahead of its time, particularly its ability to attach multiple devices to the bus.
Joe Decuir who did chipset design for the VCS and Amiga is well known for his work on SIO, USB, Fax Modems, ITU modem standards, Bluetooth. You could say his career has been a serial success! :)
I see what you did there.
I still prefer the Atari 400 membrane keyboard to the chicklet keys on modern macs.
I also think the keyboard on the Speak & Spell is better than the 2016 Macbook keyboard.
SNS: SPELL MRGHHSHFG.
Me: what?
SNS: SPELL FHJFRJEBRBDN.
Me: what ARE you saying!?
Bit of trivia: my uncle was the executive at TI that green-lit the Speak-N-Spell. I was a tad bit older than the target market, but got invited to be in one of the early focus groups they used to gage reaction to it. I thought it was the coolest thing since sliced bread and saved my pennies to buy a speech synthesizer for my 99/4 after seeing it.But yes, it had a worse keyboard than even the original 99/4.
And as much as I'm not a fan of the chicklet keyboards, they're 100x better than the atari 400 membrane keyboard. No. Contest.
https://www.vintage-calculators.nl/P1010274s.jpg
https://en.wikipedia.org/wiki/File:Atari-800-Computer-FL.jpg
https://www.reddit.com/r/pcmods/comments/11zqznn/jammed_new_...
One of my sons watches "speed running" videos that spend endless amounts of time discussing how mario jumps here or there to put a sprite into the wrong slot resulting in a stack overflow allowing a goomba to set the level counter to a weird hex value. He loves to play 8 bit games on his chromebook in dosbox.
I'd want to leave this thing in his room connected to a cheap 12in hdmi monitor and a reliable USB power supply to let him noodle with day and night, rather than his "has too many distractions" chromebook.
I reused an existing OSS project and sold some kits and nice enclosures and stuff to make it more than a DIY PCB-based project. Was fun and a nice learning experience, and it also gave me a reason to start poking around with the old Atari hardware that I grew up with.
My first computer too. Got it from my uncle without any manuals, we spend a whole afternoon writing down a code of a game from a magazine letter by letter. We thought we will just press the "Start" functional key on the right side. To our surprise, sadly, absolutely nothing happened! After few more hours, my dad came home and it took him few guesses to finally type "RUN" in the console...
All 16k of RAM was glorious, I already knew BASIC from the stack of Apple IIs in the library computer lab. Wrote some rudimentary generative art and music types of programs and was just starting to PEEK and POKE my way into machine code.
Unfortunately my mother's mental health condition (now treated, thankfully) viewed the noisy machine as a threat and she disassembled and destroyed it. I found my way back to computing via electronics and an EE tech degree. DOS on the 8086 just wasn't quite the same a few years later.
The nostalgia factor is powerful and getting something like this is tempting, although I've fired up emulators and dabbled a bit in the past and realize that I'm still looking to the future, not the past.
So... at least for me... Star Raiders was the Atari 8-bit Killer App. (And weirdly, I came to like SynCalc a bit later.)
I wonder if that means that there will be some internal interface for USB-based storage like a flash drive to be seen by the computer as a floppy disk?
There really needs to be some way to get images of ancient disks mounted through modern hardware, since 40-year-old floppies are going to be very iffy, and it's pretty tough to source new floppy disks to re-write to.
That has been the drive for pretty much all vintage computers lately - emulating floppy or hard drives allowing them to load and save disk images. I would assume and hope this USB interface is similar.
Here are a few examples:
Commodore 64 -> THEC64 https://retrogames.biz/products/thec64/
Commodore VIC-20 -> THEVIC20 https://retrogames.biz/products/thevic20/
Sinclair ZX Spectrum -> ZX Spectrum Next https://www.specnext.com/about/
I would personally be interested if some of the iconic computers from the 16-bit era were also re-released (Amiga 500, Atari ST). (I am into electronic music and having modern re-creations would make them more viable in a live set-up as you wouldn't be too worried about reliability, which is an issue with vintage machines).
Having said that, for anyone who is feeling nostalgic and doesn't want to spend a ton, a Raspberry PI 400 can emulate all of those and it's close enough in terms of form factor.
However in the case of THEC64, you can still find it at certain international sellers, so you can have it now if you're willing to pay a premium for international shipping.
Every one I've seen (including this one) are some form of emulation, either FPGA or software.
It's great, but I've always wanted a brand-new faithful recreation of something like an 800 or C64.
I think there are just two chips that have to be replaced with drop-in FPGAs: the SID, and I think the CIAs.
Unlike today's machines, 8-bits were usually made with mostly off-the-shelf parts.
I'm fairly sure a full array of replacement parts are available for the C64, from the keycaps all the way down to the PCB. You could build a new one for yourself, theoretically (except for the 6502, etc.). I think one of the Commander X16 guys (not the balding white guy, the vaguely European guy) has done something like this.
In my experience when you try to get this point across to the nostalgic, you're tilting at windmills.
Some of the challenges that would balloon the costs:
- Source ancient-tech components.
- Guarantee rights to reproduce the original board design.
- Make sure that everything works the same as the original, down to the tiniest quirk.
- Interface the ancient components with modern output ports.
- Do everything correct the first time (updates are not possible), or face hordes of angry customers.
- Do everything in a short timespan, or face hordes of angry crowdfunding supporters/customers.
You've got things like the Omega (MSX) and ZX81+38 (Sinclair), and Tynemouth Software made PET and ZX80 clones.
The RC2014 ecosystem is interesting; it's sort of a more modern take on the early world of passive-backplane 8080/Z80 machines-- you can build it pretty much vintage-only or with a variety of modern parts.
If you want to stretch to 16-bit there are a couple of 8088-based kit projects too, ranging from "all old stock parts" to "a few affordances for modernity",
But it was good, because the lack of software availability (locally) made me learn programming in short order.
I still have 2 of these, my original one and another one I bought during the years. Both have dead memory chips though. For some reason these age poorly. They are all socketed but very hard to obtain these days. I'll probably buy this remake when it comes out.
> Our engineers write code only in C and HDL languages.
Hooray! No Rust in this box.
Believe it or not, I never played M.U.L.E. I know everything about the creator and the game, and why it's a landmark, but I never encountered it back in the day!
I was always slightly envious of the c64 for getting more/better games, but cherished my atari for some of the great titles that were unique to that platform.
I also credit my atari for getting me online at a blazing fast 300bps to some great local BBS's.
Otherwise, I'm better off with either buying an used Atari 800xl or with miSTer.
I don't know if that really counts as "new hardware" but it was an interesting idea and was supposedly very compatible.
Or maybe I dreamed that.
Memory map, graphics and sound are the biggest challenges in porting because those are different. But code to translate between these will get better and better. Lots of ports from other systems already.
an FPGA mainboard that can cycle-exact emulate the 6510, plus various disk drives, printers, cartridges, etc., with modern I/O and storage.
You can program in basic and assembly language with it, plus it has HDMI output so no additional cables or adapters required to connect it to an LCD.
Internally it's running a modified version of VICE.
>... and read my disks? You can try, little dove.
Maybe it's not a new idea. I don't know.
If you were 12 in 1969 and dreamed of owning/driving one, in 2007 you were 50 with $$$ and nostalgia.
They literally had a timeline predicting that eventually video game consoles would have a similar bubble. I want to say I think they predicted it in the 2000s though, so perhaps they were off, but maybe the infographic was just loosely designed.
I'd probably do a lot more 8-bit work in my spare time, but bare metal embedded systems scratch similar itches for me and, well, folks will pay for that sorta thing. :)
Commercial nostalgia has been around since classic cars, Happy Days, and 50's diners.
I do know that, on the whole, this stuff is not for me, and that's fine. But I still like to hang out and reminisce about the time of my youth and the foundations of computing as I experienced them. That said, I have a Model 100 that I can't part with.
A friend of mine has a small collection of vintage Macs. He has a very nice specimen of the G4 Cube that I dabbled with one day. It's a beautiful piece of hardware. But, oh my word, is that box slow. It is glacial. I don't know how good it was in the day, I have to assume it was competitive, which means everything we did back then was glacial, we just couldn't appreciate it.
But it's a nice piece of sorta kinetic sculpture, and it brings him joy, so who's to question that.
Hang out on vintage forums with folks with their racks of PDPs, assortments of beige, 90's PCs, old Apples. Trying to bring Windows 98 to life to play a game, connecting a pair of modems to call each other, rebuilding a power supply on some garage filling Data General Nova, etc. Just eclectic collectors. No different from Hummel figurines.
Thanks, bookmarked.