I've used Inkscape since around 2008 and absolutely love it, but had to switch to affinity designer, because the gui is too slow to work with :(
I've used Inkscape since around 2008 and absolutely love it, but had to switch to affinity designer, because the gui is too slow to work with :(
But the UI performance is just too janky by modern standards, and I too bought Affinity Designer. But Affinity's UI suffers from some truly brain-dead design gaffes that they refuse to fix. I'd be psyched to see Inkscape become a real competitor.
I note the reference to OpenGL, but that has been dropped in Mac OS. I wonder if the Inkscape peeps have plans to address that.
I'm not familiar with Inkscape internals so I don't know how it renders the main window canvas, but Gtk nowadays IIRC uses OpenGL for rendering widgets. So the OpenGL comment may have been wrt that. And for rendering buttons and menus, the OpenGL-on-top-of-Metal, or however the macOS OpenGL implementation nowadays works under the hood, is probably good enough.
I worked around it once—I can't remember how now—and got Inkscape running without lag on my Mac, but it introduced another bug where it would crash when resizing a window. I got done what I needed to do then abandoned it. I doubt chasing down the fixes would take that long for someone with actual experience.
From one of the other comments here, apparently Affinity works with macOS Automator:
https://news.ycombinator.com/item?id=35651823
Not sure if that'd do enough for what you want though.
It struggles a little with this but I don't deal with 3d plots in Inkscape all that much:
https://upload.wikimedia.org/wikipedia/commons/1/1e/Saddle_p...
Then again it can be hard to tell. E.g. The converse is true for me for LibreOffice which used to be fine but crashes within a minute or two every time.