[0] https://www.nintendo.co.jp/networkservice_guideline/en/index...
[0] https://www.nintendo.co.jp/networkservice_guideline/en/index...
So to me it's a settled legal issue. The risk that the big studios run by keeping it a grey area is that some tiny studio decides to litigate it, and loses horribly. It's an interesting calculus and I'm surprised it's been a stalemate for so long.
Even if the game companies win this battle, they'll have to admit that playing their game isn't a creative work, it's just watching a movie, which is probably ground they're careful about treading on. "Yeah you don't really do anything, you just watch it" does not extract $60 from people's wallets.
My take is, whenever large companies say "X is illegal" but haven't won a lawsuit, it's actually the opposite. They know they're going to lose, so they don't dare ask a court to rule. When something is obviously illegal, you litigate it, and win.
How does this help their profitability?
Given that such videos are free advertising.
You can maintain your brand image. If some really problematic usage of your IP happens you can get it taken down. If that person had a license for making videos of the game you wouldn't have the ability to get the content taken down and your brand image could be hurt which could affect sales and hurt profitability.
>Given that such videos are free advertising.
99% of videos will be fine fine which is why you don't see companies getting videos taken down left and right. They reap the benefits of these videos, but they want to have the power to take things down just in case. Even if they never need to take anything down just having the power to just in case can be valuable to the company.
This reign of terror stuff is part of how they sell licenses, presumably.