> but as we've seen with Stadia, it's just not quite there yet.
.... if you are using Stadia as an example of the capabilities of this technology, it is a mistake. Stadia was always the least capable of all the game streaming services.
As someone who games exclusively on the cloud, including competitive online multi-player games, using services like ShadowPC, GeForce Now, and XCloud - I contend it is quite closer than you think