So rather than just putting on your goggles from wherever you are and working, Meta wants you to drive into the office, sit in a tiny cubicle, put your goggles on and work there.
Hopefully it’s just stupidity and culture clash and not maliciousness.
It’s similar to an early push at my org for “return to office” that involved everyone coming in and zooming all day with people in mostly different spots. Some people like this, but for many it seemed like a waste.
The alternative is to start your own business. If you did and generated more revenue while your employees were in the office based on previous data, I think you’d end your remote work policy for all but the people who are irreplaceable to your revenue stream.
Meta can be shitty to its employees... but tech in general (including Meta) can also still be better than other jobs.
On the other hand, the value of stability (aka "every two weeks") appears to be decreasing as it becomes apparent a lot of tech management has no strategic clothes, and the end result of that is going to be 1/3 of the company being laid off.
Or as the quip goes, 'Anyone can make money in a bull market.'
I feel it's more like options that are recovering lost value. Recovering after admitting mistakes with the metaverse concept and over hiring.
You're basically describing a Prisoner's Dilemma.
Who runs the prison?
I think it’s simpler than this and if my goal is maximum productivity to recognize that different work modes get me there. I think some work and people combo (eg, software dev and data work) is well-suited for remote work. So I’ll actually outperform in office companies in my field by strutting my work culture to maximize this.
I’d certainly start my own org if needed. Or more likely just choose to work with others who have done the same.
This is confusing "happened in overlapping time periods" with "happened because of". What if you generated less revenue during a period where TikTok was eating your lunch, Apple changed privacy controls which impacted the targeted ad landscape, your CEO was focused on VR, and also lots of people were WFH? From the stories I've heard from Meta, the issue was way more that there were a lot of strategically questionable projects than that staff were less efficient at pursuing them because of WFH.
The underlying commonality here is out of touch, uncreative, and inept executives. Why is TikTok eating Facebook's lunch? Because they spent their considerable engineering talent trying to squeeze ever more money out of their users via advertising than making compelling products.
Apple impacting their revenue by allowing the users, of all people, to be aware of and control data sent to third parties (Facebook). They doubled down on surveillance capitalism and when Apple simply made their collection opt-in they lost a ton of revenue. Apple didn't even block Facebook, they just made it clearer to users exactly what Facebook was collecting.
And then the CEO is off making stupid bets on VR. The Metaverse is conceptually bankrupt. Instead of letting users create environments and content from the bottom up and fully control how their virtual world and self work they created a curated top down shitty theme park.
Facebook spent years squandering their engineering talent on bullshit. Working from home has zero to do with their management failures. In fact, for a company like Facebook whose every product is tied to communication, a requirement for engineers to be in an office should be seen as the massive fucking failure of mission that it is.
If their platform was worth a fraction of what it's valued at (by Wall Street) Facebook should hardly need offices. They should be able to dog food all of their own products to communicate and collaborate with ease. Demanding everyone return to offices is a signal that either their executives either don't believe their own bullshit and/or realize their platform is actually garbage for communication and collaboration.
I agree that it's just business, and that ultimately what employees at most large companies are paid for -- is to smile, and eat boneheaded apparently blatantly hypocritical directives from upper management (in the latter sense, referring specifically to the attempt to drag mid-level employees back to the office, while top lieutenants are apparently exempt).
But I don't see why we're not allowed to call it "stupid" (or to apply even stronger words) when that's plainly what it is.
The alternative is to start your own business.
Or join a company with more manageable levels of cognitive dissonance.
Where are all these developers and why are they available? Everyone I know is either already working for someone they like or wouldn't consider Meta anyways. My guess is that Meta will have a tough time hiring if/when they get past their current problems.
Or, you know, for employees to push back on a policy that's bad for a majority of employees rather than "look at me, I'm a rugged individual who can start my own business."
It may not be personal but these forcing people to commute to work on a virtual reality platform where they don't actually believe in remote work / virtual reality is stupid.
Seems to me if I was leading a "Metaverse" type project I'd be wanting my developers in that environment and making it good enough for "in person" collaboration so it will succeed for everyone.
(I am not a big believer in Meta or its vision for this but if someone could develop a viable platform that made remote collaboration feel more like in-person collaboration it'd be very exciting.)
They want you to sit in an open office, which is even worse imo.
https://www.wsj.com/articles/inside-metas-push-to-solve-the-...
It's a cubicle, but smaller! And someone could steal 1/4 of it at any time! Brilliant.
To make it doubly funny, I'd actually love a few of these panels for my home office — they look great for just mounting on the walls to quiet things down a bit. I just bought a bunch of those hexagonal acoustic panels that are marketed to Twitch streamers for the same purpose, but this thing that Meta made looks even better.
They should just brand it as a "Metaverse Pod" and sell it directly. Maybe they could probably even book the revenue under their Metaverse unit.
Would have made sense in the early 2000's. Back in the days, corporate HQs had fast networking. Even lugging a machine home, doing anything over 56k would have been a pain. Now folks have dedicated fiber going straight to their router.
Also, at work you generally had much better equipment, a bigger monitor, and later multiple, etc. Nowadays the reverse may be true. I asked the office for a replacement monitor after one of mine kicked the bucket, and they sent me home a 1920x1080 monitor, which compared to my thunderbolt and 2560x1440 dell, looked like a window back in time 10 years.
I'm fully remote and my job sent me a monitor, keyboard, and mouse along with my work laptop. The keyboard, mouse, and monitor are all garbage. They're just e-waste to me so I use the laptop stand alone.
It's 2023. Employers know developers stare at their screens all day. Giving them shitty 1080p screens is an obliviousness bordering insulting.
I don't know that Facebook is living up to an ideal of fairness and transparency, but I don't think bad comparisons really shed any light on the topic
https://www.theverge.com/2022/10/6/23391895/meta-facebook-ho...
Never mind.
In my opinion larger meetings do work worse in video calls. It just isn't great having lots of small squares. But small <4 people meetings do work better when you can really see and pay attention to every clearly.
But it wasnt very popular.
I think it was this or around that time: https://futurism.com/the-byte/leaked-memo-facebook-metaverse
It's also not a realistic dogfood either. Users are not going to be fully in VR so why dogfood that way? It's better to figure out what flexible and low friction workflows.
If they received push back from dogfooding, that just means they need to knock those sharp corners off. I'd suggest what they want is a meeting application and making VR easy to put on and off, and combining the two worlds.
It's entirely realistic to dogfood here, people are just reacting to the obvious reactions from the first iteration. You don't stop there though.
What everyone else offers is collaboration, as an extension of screen 'showing' (virtualized projection), which itself is packaged only as an extension of a teleconference.
Full disclosure - I’m a part of the team that built it, but I think it might be more of what you’re looking for.
If you do check it out, let me know what you think.
- Dan
But that still has nothing to do with the "verse" part of the metaverse. Why would I want that, either for productivity or for entertainment?
Instead of pushing work, meta should be emphasizing fitness. Their headsets are no ready for work. It’s been two years now and I have yet to see infinite office. The nreal is closer to being ok for work than the quest pro
I think the corporate varjo is the only one that fits the bill right now, but it's so big, I'm hoping 2025-2027 we'll have the mini OLED to have the quality and form factor needed to replace monitors