Some numbers: AoE players 16k https://steamcharts.com/app/813780 SC2 players ~100k https://www.rankedftw.com/stats/population/1v1/#v=2&r=-2&sy=... Minecraft ~178M https://activeplayer.io/minecraft/
Some numbers: AoE players 16k https://steamcharts.com/app/813780 SC2 players ~100k https://www.rankedftw.com/stats/population/1v1/#v=2&r=-2&sy=... Minecraft ~178M https://activeplayer.io/minecraft/
There are plenty of people that are happy to play games without having the dream of becoming an esports player as career.
StarCraft 2: Wings of Liberty sold 6 million, but only small fraction of the playerbase is interested in competitve aspect.
Minecraft is just an online sandbox. Most people will play it like that.
Plus a gamedev doesn't need to take into account what sells, but what kind of competition you have. How will your Minecraft clone exist in market with Minecraft vs how will your M RTS live in a market with StarCraft 2.