Like many open source communities, pandemic had a pretty significant impact, but development and releases are quite active.
New release coming out in a few weeks introduces conversion support for 150 new geometry and terrain file formats. This summer, Physically-based Rendering support is coming to open source CAD for the first time ever. All the while, devs are working on GUI infrastructure, mentoring GSoC, doing academic research, interacting with academia, and doing what they can to help foster an open source CAx community.
In total, BRL-CAD today has more than 500 full-time staff-years of effort invested, more than pretty much all other open source CAD combined.
There's simply no PR team, and limited bandwidth to provide support to those that don't contribute in kind. CAD modelers coming out of school are only accustomed to multibillion dollar company products that dedicated highly experienced devs to specific user-facing features under dedicated funding lines.
With open source, skillsets vary wildly and coordination, collaboration, and maintenance are a challenge until a project achieves critical mass. It's something the BRL-CAD community is working hard on, but it's not something that will be quick. Contributors are welcome!
[1] https://www.army.mil/article/92288/brl_cad_the_worlds_oldest... [2] https://brlcad.org/BRL-CAD_Bibliography.pdf
Can find indications it's CSG under the hood if it won't let you directly modify a surface without selecting some "convert to editable representation" option. TinkerCAD is an extreme example that's basically a pure CSG modeler (and probably the most popular CAD system to date, but I digress), but you won't find the term union, intersection, or CSG anywhere in its GUI. Solidworks and NX do a really good job hiding it.
IMHO: Any shape defined by a CSG modeling kernel can be defined in a BRep modeling kernel. The reverse is not true, short of some kind of 'hack'. BOT(bag of triangles)? Hybrid with mesh modeling?
Current dev focus is on conversion, rendering, and GUI modernization.