However, as somebody who had a 6MB Voodoo (Pure3D from Canopus) back in the day I can tell you -- that extra memory is just about useless.
Found this article with some benchmarks. The initial batch of 3dfx games didn't target the extra memory of the 6MB cards, because they were a niche within a niche already. Some later titles apparently benefitted a bit, about 4% on average:
https://vintage3d.org/3dfx1.php
...although, unlike the author of the article, I'm not entirely sure it was due to the extra texture memory? IIRC some 3dfx Voodoo cards were clocked a bit higher than others by default? I know the Canopus Pure3D could be overclocked in software: