There are also tons and tons of loop optimizations compilers do for side-effect free loops which would have to be removed completely. This is because infinite loops without side effects are UB. So if you wanted these optimizations you’d have to prove to the compiler — at compile time — that your loop is guaranteed to terminate since it is not allowed to assume that it will. Without these loop optimizations, numerical C code (such as numpy) would be back in the stone ages of performance.
Edit: I just wanted to point out that one of the new features in C23 is a standard library header called <stdckdint.h> that includes functions for checked integer arithmetic. This allows you to safely write code for adding, subtracting, and multiplying two unknown signed integers and getting an error code which indicates success or failure. This will be the standard preferred way of doing overflow-safe math.
The same goes for integer overflow. Some platforms use 1’s complement signed integers, some platforms use 2’s complement. Signed overflow would simply give different answers on these platforms. The standards committee long ago decided that there’s no sensible answer to give which covers all cases, so they declared it undefined behaviour which allows compilers to assume it’ll never happen in practice and make lots of optimizations.
Forcing signed overflow to have a defined behaviour means forcing every single signed arithmetic operation through this path, removing the ability for compilers to combine, reorder, or elide operations. This makes a lot of optimizations impossible.
Most old computer architectures had a much more complete set of hardware exceptions, including cases like integer overflow or out-of-bounds access.
In modern superscalar pipelined CPUs, implementing all the desirable hardware exceptions without reducing the performance remains possible (through speculative execution), but it is more expensive than in simple CPUs.
Because of that, the hardware designers have taken advantage of the popularity gained by languages like C and C++ and almost all modern programming languages, which no longer specify the behavior for various errors, and they omit the required hardware means, to reduce the CPU cost, justifying their decision by the existing programming language standards.
The correct way to solve this would have been to include in all programming language standards well-defined and uniform behaviors for all erroneous conditions, which would have forced the CPU designers to provide efficient means to detect such conditions, like they are forced to implement the IEEE standard for floating-point arithmetic, despite their desire to provide unreliable arithmetic, which is cheaper and which could win benchmarks by cheating.
Yeah, and that's how you get security vulnerabilities!
If you value never having bugs over performance then just insert a check or run your program with a sanitizer that does that for you. It's a solved problem for a case where performance doesn't matter. The thing is that it does.
void foo(int *a, int b) { a[b] = 1}
At runtime there is no information about whether that write is in bounds and no way to prevent this from corrupting arbitrary data unless you compile for something like CHERI.If this were accessible at build time it could be checked for anything that references the function and bounds checked accordingly.
The promotion of a pointer to an array is really the source of the logical error. A language could place range checks on created arrays, and pointers / references to allocated arrays could be handled differently than anonymous slabs of memory. However an array without bounds (even stored elsewhere from just before the array's starting address) is as unsafe as 'null terminated strings' for length bounds. That's an idea that made much more sense when systems were much smaller and slower and the exposure to untrusted code and data were also far lower.
void foo(void *a, int b) { (int[])(a) = 1 } // Not quite C pseudocode, also see poke()
no longer
This is exactly what is done in serious code. It is typically combined with contracts and static analysis (often human), e.g. "it is guaranteed that this input is in range 10-20, so adding it with this other 16 bit int can be assumed to be below sint32_max".