> It's not the monsters (except for stuff present everywhere like dragons).
And Trolls that regenerate except when hit by fire or acid. And giant Golems made out of various magic metals.
And evil priests/clerics who follow under Gods of chaos (Rezo the Red Priest)
> It's not the spells (except for stuff present everywhere like fireballs). It's not the classes.
The Priestess/Cleric Sylphiel does healing spells. Lina, the sorcerer cannot heal as per the rules of DnD. Gourry is strictly a fighter with a magic weapon.
Lina not only has access to the DnD spell fireball, but also regularly casts Levetate (which is locked to the sorcerer class)
Clerics like Sylphiel have healing, scrying, flame "arrow" (likely a custom spell based off of Flame Strike + Japanese Miko-archer archetype?).
> It's not the power scaling.
Magical artifacts like the Philosophers stone that have literal connections with the gods is exactly the kind of adventure that DnD was designed to be about.
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The year is 1990. There are very few tabletops that have been translated to Japanese. And we here have a novel about trolls, dragons, magic weapons, sorcerors vs clerics and different spell lists for them that line up with DnD spell lists. The party of Lina, Goury, and Amelia/Sylphiel line up with the original DnD 1st edition (1974) Wizard, Fighter, Cleric (Rogue wasn't invented yet). This also happens to be the edition that was translated into Japanese in 1985.
Most of these concepts (trolls, western dragons, fireball spells, philosopher stone) are Western lore and have no history in Japanese folklore.
The similarities are uncanny. It's clearly not just inspired by 'some tabletop system's
, but by DnD itself. Yeah, there's custom spells like Dragon Slave or whatever. But custom spells and custom magic items were part of DnD from the start.