EA is laying off 6 percent of its workers
ea.com
ea.com
I understand there’s no great way to deliver a message like this but it strikes me as so tone deaf for the CEO to not even acknowledge that it sucks. The last paragraph mentions love, appreciation, joy — where’s the apology for the leadership decisions that led to these peoples’ unemployment?
- In an env with cheap money, business chooses not to take advantage, growing slower, and in turn, possibly losing to competitors who did choose to take advantage
- In an env with cheap money, business choose to take advantage, growing on pace with competitors and either keeping or building a competitive advantage
When the environment shifts:
- Businesses that chose not to take advantage of money are less likely to have layoffs, but are they on par, behind or ahead of those that did? Some will be ahead for sure, but it's not guaranteed.
- Businesses that choose the money strategically cut and double down on winning bets
The ultimate key take away for readers reading this: Understand what kind of business you work for, and decide for yourself if you are happy with leaderships risk profile. If you aren't, adjust accordingly...
EDIT: To be clear, I'm not pro-EA and I think they have milked their products for a long while, I'm talking about the meta here.
Large scale layoffs require companies to be caught completely by surprise which is a huge management failure. The point of upper management is to steer the boat not run into an iceberg.
Many would say that if the company only had to lay off 6% they were taking "reasonable" risk.
Compare to say Luno who had to cut 35% of staff: https://techcabal.com/2023/01/26/luno-layoffs/
Counter: What's better for morale, your project to get stopped now and cut and you re-prioritized or let go, or a slow bleed through the year where no new headcount get put on the project as people leave for you to eventually find out in a year that management knew and kept you on that project aimlessly to "avoid a layoff"?
Personally, I'd prefer the former, as the latter would give me a lot more doubt for future projects
Not every job is fungible so you may end doing some small scale hiring and let a few people go. But that’s normal and occurs outside of large scale layoffs.
Layoffs aren’t companies tossing risks, they’re companies offloading risk to their workforce.
That would be a terrible move. The people who change jobs are generally the ones with better options. If you just do attrition you'll end up losing only the good people and you have no control over which projects / departments you starve of resources.
The best people leave when conditions deteriorate not simply because you have a smaller workforce. Shuffle people between projects and scale back workloads as you scale back the workforce and nothing seems wrong.
It’s true not all jobs are findable so you’re going to need some onboarding and to let a some people go but that’s just a normal part of business.
It already reads wrong if throwing money at my "competitors" somehow gives them some kind of advantage over me. That sounds factory-like (but then I am also coming to believe that what others call "AAA" games may not be the same kind of thing that drew me into gaming).
Your experiences as a gamer will have little to do with the kind of decision making that yields billions of dollars at the margin. There are exceptions in the game space of overnight hits becoming cottage industries (Stardew Valley, Braid) but the way those liabilities are formed are much different. The developer is the tastemaker. They are almost industries of two types you shouldn't confuse if you want your claim to hold.
But more to the point, they're paying employees say $1 and that employee is producing $4. Seems silly to lay them off.
It turns out that buying equipment for on-prem is capex and only tax-deductible once, whereas a cloud subscription is opex and tax-deductible year over year. So it makes financial sense to go with cloud, even if it seems counterintuitive at first because on-prem is cheaper before you apply these accounting concerns.
I think something similar applies with hiring when interest rates are low.
Every single time a layoff is done, there’s a conversation about what initiatives are on the chopping block as a result. Investments that are now lower priority are cut.
It’s really quite disappointing that the prevailing sentiment on HN seems to be that all corporate leadership are a bunch of bumbling fools. Just like technology is more complex than it looks on the surface, so too are large enterprises.
No business is an island.
I'm not parroting what I've read others say. I'm sharing my LIVED EXPERIENCE from a company that is like EA. Go look at my profile and look at the news.
This place used to feel like we had some nerds that really wanted to understand business. I'm sad that acknowledging simple macro trends is not considered table stakes anymore.
"The current macroeconomic environment is tough, and as a result, companies are still spending but they are taking a more conservative approach to software investments and are taking more time to make purchasing decisions."
Do you think that's a lie? Some businesses have stacks of dollars, but how fast will that value be inflated away? Some businesses don't and rely on credit to cover payroll. That just got more expensive due to interest rates. Our CEO said "Businesses are making decisions differently". Or said another way:
The Macro environment has effects to all businesses.
Your original dunk attempt was "everybody, myself included is just parrotting and blindly following" and I attempted to explain to you that everyone is in this new macro environment (driven by the changes to cost of money, as well as increased money supply) together and is adjusting business expectations accordingly.
Do you think interest rates and the influences to macro env are not the driving factor impacting business decisions right now? Would love to hear what your contrary thoughts are beyond "business leaders are all sheep, myself included".
- What is driving the cost of salaries raising?
In "normal times" you might say competition and cost of living. Cost of living is... inflation.
Right now, with our increased money supply, inflation is much higher than it's been for a while, and that is a large driving factor for people demanding more salary. This is where interest rates play in to layoffs. This concurs with your points that laying off people could create more competition in the market which means some folks may consider a job for slightly less pay vs. no job at all.
But you've run circles trying to pretend like interest rates are not a factor in this, and I'm not gonna waste any more of my time explaining that to you. There is enough commentary from others here and everywhere else, you are just refusing to believe it.
Inflation is being driven by corporations who have been increasing prices since the pandemic, they've had record profits at the expense of everyone's cost of living [0,1] and even landlords have been colluding [4] to raise rents on people even though they can't afford it, I mean where will they go as one property management company asked in a business call [3]. Even Forbes doesn't take the opportunity to blame the fed in this instance, which is kinda funny to me, but being a mouthpiece for capital they of course point the finger at supply constraints with some fancy graphs [2].
[0] https://abcnews.go.com/US/record-corporate-profits-driving-i...
[1] https://abcnews.go.com/US/record-corporate-profits-driving-i...
[2] https://www.forbes.com/sites/georgecalhoun/2022/09/30/what-i...
[3] https://www.bloomberg.com/graphics/2022-evictions-monarch-in...
[4] https://arstechnica.com/tech-policy/2022/10/company-that-mak...
And this is all ignoring the fact that you insinuate that your own conclusion is wrong with the line :
>In "normal times" you might say...
An increase in the money supply.
The Fed did that. I’m not arguing the morality of it. It’s what happened. Do we agree the Fed printed more money?
The way the fed combats that decision to increase the money supply is an increase in the interest rate. Do we agree that the way the fed decreases the money supply is raising interest rates?
Everything you point to, all of the sub effects and greed, are because more money exists in the system now. People are spending $7 on eggs instead of EA games because of the egg co’s greed, but that greed is fueled by more money existing now. There is some “natural” higher price that I’m sure you and I could agree on because more money exists and we both agree — some companies are being greedy. That’s not the cause of Inflation.
If the fed were not raising the interest rate, businesses would not be under the pressures they are to work differently. Some businesses don’t need to raise prices but are being greedy. Others can’t survive so they are making changes to attempt to survive.
You: look at all these businesses that are making decisions that are making inflation harder felt for no good reason! It’s greed!
Me: yes, they are being greedy. The only reason they can attempt this is more money exists. The fed will slurp that money back up by raising the interest rates and we are all left to pick up the pieces.
My premise: if the fed keeps raising rates, that it will have continued deeper effects on more businesses. Do you agree?
(And my follow up premise: the fed have to raise interest to fight their prior money printing but if you disagree with that I’m really interested in learning how you think the Fed solves it.)
Or are you still convinced it’s just greed? (I agree greed is a factor, but that’s a result of the feds actions, not the root.)
https://fred.stlouisfed.org/graph/?g=11EzJ - money supply. Notice it starts shrinking Mar ‘22
https://fred.stlouisfed.org/graph/?g=11EzX - interest rates. Notice it start’s materially raising Mar ‘22
https://www.pbs.org/newshour/show/why-corporations-are-reapi...
For most technology companies, salaries and compensation are one of if not the top line item in the budget. And during a time of cheap money (which is objectively true - this is not someone regurgitating other comments), companies invest in new initiatives.
So when headcount is the top line item, and new initiatives are less desirable as capital becomes more expensive…it’s pretty clear that there’s a small set of viable options to make the math work again.
When interest rates drop, safe investments (such as bonds), become less attractive. The yield on those investments is not high. This means that excess capital gets reallocated towards riskier bets (such as stocks, or venture investing) to try to yield a return that way. More speculative bets happen as a result of free flowing cash to high growth organizations. Companies are willing to lose money in exchange for market share because investors are willing to bet on companies that are losing money on the off-chance that one of them yields a 100x return. This game becomes more attractive when other means of growing investments are harder to come by.
Now, interest rates are higher. I can throw money into a savings account at 4.5% APY. A potential 7% return by throwing it all into high growth stocks (which also carry significant downside risk) is comparatively less attractive. I'm now much more incentivized to invest in companies that are stable and carry less downside risk. Those companies are the ones that are spending more responsibly and generating positive cash flow.
If you do understand that higher interest rates suppress higher risk investments, then there's a direct line between that and slowing VC funding and depressed investor sentiment, which is ultimately what's feeding these layoffs.
The indirect link is not always true. Interest rates can be risen in a bull market. When done slowly, this effect is less pronounced. In this case, we massively shifted rates in a short amount of time during a period of high inflation.
You say all of this about economics like the field isn't one of the worst verified "scientific" fields out there
Public markets operate on opinions and feelings more than science. That sentiment of the markets is not high right now is clear. Look at every publicly traded tech company’s performance in the last 12 months.
That's nonsense. Do you understand what the scientific method is?
I believe you also understood precisely what I meant, and are trying to form a gotcha.
In any case, I’ve lost the plot on your point here. That interest rates impact spending and corporate decisions is verifiable fact, using the ever-elusive scientific method which you’ve so helpfully educated me about. If you truly believe in this method, I’d suggest you exercise it and watch how interest rate changes shift economies and markets every time they happen in history. It just so happens to be precisely the exact reason why the Fed moves them in the first place. It was widely discussed when rates began rising that the impact would likely be an increase in unemployment. The Fed specifically addressed this point, and stated that while it was not an explicit goal to increase it in this case, it may happen.
https://twitter.com/h1ghju1ce/status/1640819647590305793?t=A...
This is EA.
You would only get a special clown skin and crying emote to for your appraisal meeting.
Video games have actually gotten somewhat cheaper with time. And they frequently contain more content these days -- or are open-ended -- so the ratio of dollars to hours spent entertained is more favorable.
In the first week of sales Dead Space Remake on the PS5 sold less than 4000 copies in all of Spain it seems.
And besides that, they're probably targeting rich kids across the world, out of 8 billion people that probably works out to a global addressable audience of half a billion.
As far as I can tell -- on average -- games today are relatively less expensive to buy, and yet cost significantly more to produce. So I don't think that they're a historically poor value. If anything, I think there's a stronger case to be made for the opposite proposition.
Now when inflation finally comes for video games, and you pay the same real price you were paying a few years ago, they're way too expensive.
Less money, other important things to spend on. Suddenly the crappy (lootboxes, hours spend updating) game looks expensive.
Then there is also the cost to produce physical copies. I believe, but haven't searched, the majority of sales seems to be digital downloads.
I don't think anyone should be under the impression that publishers have been making a lot or close to the margin on sales.
They're the one company type who treat pennies like manhole covers.
Not really "your people" anymore.
-EA to employees probably
1. https://www.gamesindustry.biz/ea-profits-up-13-in-q3-to-13-b...
They're fine financially but with Microsoft having made them dance with GPT, the investors have seen Google has become too complacent and their monopoly on search is loosening.
Seeing some scapegoats get fired might put the investors are ease.
Instead it makes Google look like an also-Meta in my book: cheapens them. Apple is the one coming away from this looking solid (whether it is illusional or not).
You must be breathing very rare air where you live if you can scoff off Google as an employer. Where I live people kill for a job there.
Working at Google for a while and then being let go is still way better for your savings, networking, resume, and future career prospects, than not having worked at Google at all.
Plus, how many well performing engineers do you need when you haven't shipped a successful product in nearly a decade while canceling more of your existing products.
It's more like Google overhired during the market boom just to starve their competitors for talent and not because they actually had a use for all those people.
At one point you reach diminishing returns in terms of headcount and onboarding more well performing people just slows your org down as that just adds more overhead and various fiefdoms start to form that fight to entrench or upgrade their position in the org instead of doing what's good for the company, causing stagnation and complacency while competitors are running circles around you. I've seen this at every single big-corm I've worked at.
It makes sense orgs end the overhiring spree from the free fed money bonanza, and are starting to think about efficiency as well.
And to play the devis advocate, if you don't need those people anymore, why keep them, regardless of their performance reviews?
Just to have the most expensive seat warmers in the world?
Keeping expensive seat warmers?
Also I would argue that if a company cannot use these people to make profit and grow, that company should probably be ended. If you simplify things, then literally the ONLY point of a (public) company is to invest in the means of production, and have that investment grow over time. If a company cannot use people to grow, it's useless as a company. At best this is a serious management failure.
George Carlin's Euphemisms skit is more relevant today.