Instapaper Founder Marco Arment On The App Business
npr.org
npr.org
The fact is, no one wants to hear about how Marco's "super simple" service has quite a bit of engineering on the backend to handle load, or that he's not, in fact, a millionaire from Instapaper (even though it seems that he makes a very decent living).
The truth is that apps aren't a gold mine. It still takes hard work, dedication and luck to make it developing your own mobile apps. It just irks me that the public perception of apps are that they're simple and always make buckets of money in exchange for little effort.
Edit: Why the down vote? If you are going to down vote something at least reply with your reason/point of view.
I disagree with this. There's still quite a bit of effort involved marketing if you've not already got credibility/contacts/attention from something previous. Development time may be quicker in general but if you want to craft something unique I expect you still have to spend time on it.
Agree with the rest of your points though.
I've always found marketing iOS apps to be very simple. You get marketing in the App Store new releases section, and then I push hard for downloads on social media. You only need to market hard until you get into the top 25 or so and then the App Store does it for you. This is what I have found anyway.
It may be the case that a one-time upfront cost is the best way to attract paying customers.
Edit: this was his take on it: http://www.marco.org/2012/01/06/autorenewable-subscription-r...
A great demand seems to be the real key to the App Store success. After all, how many credit cards that were entered in 2008 are still active today?
Yes, the device is begging for the software but let's imagine that you have to go through a regular 'checkout' experience. I really don't think I would have bought any of those 1$ games which I buy on a whim. In fact, if there is any app which is less than 5$ and looks even slightly interesting, I click on the 'Buy Now' button. [These days, I actually hate entering my iTunes password. I wish there was a setting for it to not prompt me password at all. I am the exclusive user of my phone.]
To relate to my retail experience, let me bring up my favorite Amazon Prime service. If I am interested in any particular item and it's available on Prime, I generally order it even if I am not 100% sure. If it was on some other website, I will think 5 times before decided to purchase it. I can't count how many times I have abandoned check out when the site does not let me do 'Guest Checkout'. I simply do not have the patience to create yet another account just to buy one item. It is actually surprising to me that so many websites still don't offer guest checkout. They are leaving some serious money on the table.
It's all about reducing the friction to buy stuff, when the only thing you have to do is click a button you're most likely to consume (at least on my personal experience).
I don't think it makes a difference on desirable purchases -- things I actively decide "I want this!" and then seek out -- but on impulse buys it's the difference between a sale and no sale.