Copy and paste actually works fine with MathQuill. It copies as Latex code, and accepts other Latex code pasted in (within its limitations).
Do you handle explicit and implicit plots differently, or treat everything as implicit?
Do you handle explicit and implicit plots differently, or treat everything as implicit?
Explicit functions are turned into implicit ones by rearranging (and adding a `y = ` to the beginning if necessary). This way the shader code is the same