Transit wayfinding: A train service is nothing more than a list of stations it goes to, a station is nothing more than a list of train services that stop there. Nothing about the physical nature of trains or commuting is needed to have a discussion about train lines or to answer questions like "how many transfers does it take from x to y?". You could never have seen a train in your life or even a map of a train, if you've studied the dual lists of stations and services there's nothing more to learn.
Chess (and other board games): Standard Chess notation is a list of sequential move made by each player in the format [piece name][x coordinate][y coordinate]. Eg RB6 represents moving the Rook to column B row 6. Chess can be understood entirely in terms of a game of passing a paper back and forth, appending a new token each time, and the rules of the game expressed entirely in terms of how the next token must match the previous part of the list. At no point is it needed to have actually seen the physical board based representation of the game.
The machine is grounded in a text based existence. Conversational and linguistic objects are its literal physical objects. Anything outside of that, well it can understand lions and "large" the same we understand atoms and "eigen-states".
Experience may ground language, but you are free to ground language in a different reality with different basic constituents and relations. If AGI were to emerge out of trading bots, they would have a language grounded in money and trades. If it emerged out of a bot made to play Diplomacy, it would be a consciousness with the body of a nation state and the atoms of its world would be bits of plastic on a map of Europe. Grounding in our particular reality isn't strictly necessary, but it is helpful if the goal is to make something adept at the modalities of our particular existence and conversational form.