British PCs of the 1980s
arstechnica.com
arstechnica.com
https://archive.org/details/dragon-user-magazine-01/mode/1up
I’ve been feeling bad lately because I started programming at about six or seven and my kids haven’t been hugely interested (my oldest child’s computer teacher laments that most of his class don’t know what files and folders are). Reminiscing about this list of machines reminds me just how naff they all were, however lovable. You had to really work quite hard to drag much fun or utility out of them. Only eating what you can kill teaches quite a lot, I guess.
Those ads bring back so many memories. What a wonderful time.
And while the unique hardware architectures were interesting, for me the really exciting part of this era was that computing was something you did/made at least as much as you consumed. Modern consumerist computing habits make me a little sad (but I still love my iPad Pro).
Typing in pages of BASIC you didn’t understand is one level. Writing your own code and making something new is another. And pretty much every single owner in the U.K. engaged in that process, there were books, TV series, it was part of the school curriculum until the age of 14 that everyone had to some coding, you name it.
The first book I used on BBC BASIC was an Usborne book that they’ve now made available for free download (the first one is my first book): https://usborne.com/gb/books/computer-and-coding-books
Consider the age group it targeted, and the fact it was about 50 pages long.
Where is today’s equivalent? Well, Usborne has some newer titles: https://usborne.com/gb/books/browse-by-category/science-and-...
They look pretty OK, but only one seems to get into the nitty gritty, and I’ve never seen them in the coding section of my local bookshops in London. I wonder if there is even the smallest appetite for these in families any more. It feels like coding as a kid only ever happens if it’s a family trade (a parent codes), or has a teacher who wants their class to explore what’s possible a bit. My niece was told she was too young to learn to code at 12, but I learned BASIC and was diving in deep at the age of 11…
The fact Harvard CS50 might be a first experience of building software for a bunch of people starting at University is slightly depressing (despite it being a very polished course).
Not when I was at school in the 80s it wasn't. We had some school computers (PETs, RM 380Z), but one had to be proactive to use them. They were not used as part of any syllabus. I recall there was a computing option available, but it was useless, and AFAIK did not include coding.
Possibly post 1984 when the school got a bunch of Beebs, it may have been added, but by then I was past the leaving age (15/16 at the time), and in the 6th form.
Anyway, the joys of 6502 assembly, Z80 / 8080 assembly, and using CP/M.
An even earlier machine which hasn't been mentioned yet was the UK101, I got a second hand one of those in the early 80s.
Micro Men - 10th Anniversary - With Chris Curry, Steve Furber and Hermann Hauser https://youtu.be/yaonVYOTSsk
Micro Men - 10th Anniversary - The Chat After the Film https://youtu.be/l4I2ktcWdJM
I started programming on my zx Spectrum 128k - borrowed a book from school. I say 'programming', it was mostly typing out what the book said
Indeed but…
- he made his money from property development rather than business lucky break on Sky boxes aside)
- he’s not an entrepreneur in the way the Apprentice portrays
- he lectures people on needing to work from the office while he works from Florida
- …
I don't know that much about either of them, but I'm not convinced that it's "grossly unfair" to draw that comparison.
https://www.cnet.com/google-amp/news/clive-sinclairs-zx-spec...
>"You could buy a Spectrum at WH Smith's for £125, take it home -- it would take you two or three weeks to go through the programming manual, if you're that way inclined," Goodwins said.
"Then start digging into the machine. You could, within two or three months, be writing little games that were actually pretty good, and in six months you could have something that was as good as the rest of the market. By yourself. While going to school. Kaboom! This is where the UK game industry came from."
https://en.m.wikipedia.org/wiki/Video_games_in_the_United_Ki...
> This industry took off after the release of the ZX Spectrum in 1982: by the end of 1983 there were more than 450 companies selling video games on cassette compared to 95 the year before. An estimated 10,000 to 50,000 youth, mostly male, were making games out of their homes at this time based on advertisements for games in popular magazines. The growth of video games in the UK during this period was comparable to the punk subculture, fueled by young people making money from their games.
not proportionally less to what you received, or rather didnt receive: rubber dead fish keyboard substitute, color clash, pc speaker beeps, no joystick ports, no floppy support, less ram, abysmal hardware quality (build using defective ram, failing ferranti ulas etc)
>by the end of 1983 there were more than 450 companies selling video games on cassette compared to 95 the year before
While UK was spared from https://en.wikipedia.org/wiki/Video_game_crash_of_1983 the market died in 1984. https://en.wikipedia.org/wiki/Acorn_Electron :
>Hohenberg later noted that after the 1983 Christmas season, Electron deliveries had increased to meet a demand that was no longer there, with the market having "completely dried up"
https://en.wikipedia.org/wiki/Sinclair_Research#Amstrad_acqu...
>1985, but this offering was postponed, ostensibly due to turmoil in the microcomputer industry, with Acorn Computers undergoing refinancing, and other companies such as Sinclair's competitor Oric and distributor Prism entering receivership.
Everything was crashing down and the only two winners were Amstrad (rock bottom prices and good grip on manufacturing cost) and Commodore (terrible management but great product).
Even the spectrum was an expensive item for a single parent family in the early 80s. I have no idea how my mum afforded to get me one, but she did, and I'm thankful for it to this day as while I'm not a full time programmer, computer skills I gained programming my spectrum left me in good standing for my entire working life in multiple areas.
The ZX Spectrum was garbage in comparison with some of these other machines, but it was much, much cheaper, and enabled British people in lower income brackets to get involved with computing at home than would otherwise have been able to. There's a vibe to the Spectrum scene that's as British as meat pie and Queen Elizabeth -- of doing a lot with a little, and of being able to obtain cheap games for your cheap computer, or even write your own, that look grotty compared to the posh kids' computers but are still fun.
Don't get me wrong, there was no comparison in the hardware - the keyboard was poor, there was next to no expansion capacity compared to the BBC, and there wasn't the graphics or sound quality. But it didn't matter for the most part, and while the BBC had some quality games (Acornsoft's versions of arcade games and Frak! spring to mind), the games we cared about were as good on the spectrum if not better (Manic Miner springs to mind). No-one talked about the issues in the way they do now. Only the kids with C64s and BBCs cared about the colour clash issue with the spectrum's colour attributes. It's clearly visible in games like Jet Pac, but no-one cared. We were living the dream, and there's a reason why I've got a spectrum in the house to this day!
Both my parents had good well above averagely paid jobs and we still had a Spectrum
Another reason the 6502 is faster is it was designed to utilize the bus on every other clock cycle, leaving the other cycles for a co-processor such as a video chip to read memory without impacting the speed of the processor. The C64 (1 MHz w/2 MHz RAM) and BBC Micro (2 MHz w/4 MHz RAM) both used this feature. The Atari 800 didn't and lost from 10% to 47% of its processor cycles to the video chip.
The Z80 also has more addressing modes, which speed things up. It depends on what type of computing you are doing. For most games, the 6502 @ 1 MHz is faster than the Z80 @ 3 MHz, but at maths, the Z80 is faster.
Weird. It's almost like people have taken an extreme edge case example and tried to extrapolate it to the general or real world case.
Real world performance pegs a 6502 as the equivalent of a Z80A running at twice the speed, not 3.5 times.
For reference: https://retrocomputing.stackexchange.com/questions/5748/comp...
Another reason the 6502 is faster is it was designed to utilize the bus on every other clock cycle, leaving the other cycles for a co-processor such as a video chip to read memory without impacting the speed of the processor. The C64 (1 MHz w/2 MHz RAM) and BBC Micro (2 MHz w/4 MHz RAM) both used this feature. The Atari 800 didn't and lost from 10% to 47% of its processor cycles to the video chip.
The Z80 also has more addressing modes, which speed things up. It depends on what type of computing you are doing. For most games, the 6502 @ 1 MHz is faster than the Z80 @ 3 MHz, but at maths, the Z80 is faster.
Mainframes = room sized montrosities
Minicomputers = multi-cupboard units
Superminicomputers = just one cupboard or small fridge
Microcomputers or personal computers = these guys in the article
The Apricot PC ('83), Apricot PC Xi ('84), and Apricot XEN ('85).
I actually used the XEN at the time, since a relative had one.
However these were not IBM compatible, in that they used different support chips, and had different memory maps.
The Apricot XEN-i ('86) actually was IBM PC compatible.
PC is only synonymous with Wintel because everything else died except the Mac, so the terms were essentially interchangeable.
This was around when the most portable computer was not known as a “laptop” but a “luggable” due to its mini-fridge-like nature.
Since it is so personal, the iPhone should probably be named PC above any other device.
The only not-really-an-exception exception in the article would be the 32-bit Acorn Archimedes; it was generations ahead of the other (8-bit) machines listed, and "microcomputer" is really associated more with the 8-bit machines in my mind, but I think that's because by the time I encountered 16/32-bit machines (Commodore Amiga, Atari ST, 386-based PCs, the Archimedes) in the early 90s, the term "microcomputer" was falling rapidly out of fashion. Those more powerful (and expensive) machines actually launched in the mid-80s and were absolutely still microcomputers in the parlance of the day.
They're computers based on microprocessors. Hence, microcomputer. We often called them "micros" for short. Many Brits still do.
I know that "PC" now means "capable of running Windows", but back in the 80s and early 90s it usually meant more literally "personal computer", which was a synonym for "a computer small enough to fit on your desk".
(Yes, yes, I know about Archimedes having an ARM CPU and such.)
And sys_64738 is correct; Spectrum is garbage and ZX81 is even more garbage. One can, as I do, acknowledge the astounding breakthroughs of something like 1K ZX Chess and The Lords of Midnight and 3D Monster Maze while still stating that they are amazing despite (or because) the hardware they run on is so terrible, especially when considering that Commodore 64 was only slightly more expensive.
Jack Tramiel (owner of Commodore) was hugely influenced by what Sinclair was doing (really cheap computers). It definitely influenced the VIC20. You can't underestimate how widespread their influence is/was. Source: Commodore: A Company on the Edge.
Sort of like the Velvet Underground quip about only 20 people seeing the band live at one point, but every single one of the viewers starting their own band as a result.