Nintendo's Wii U and 3DS stores closing means game over for digital archives
npr.org
npr.org
"In order to play a game on an emulator, you need a copy of the original title, commonly saved as a ROM (or read-only memory) file. Depending on how the title is copied, what the condition of the cartridge or game disc is in, or the geographic region the game is locked to, you can find yourself with a buggy version of Pokémon Crystal or Super Mario Bros. 3 that can hardly run. Creating and distributing ROMs is also fraught with legal issues."
Meanwhile, people have been distributing roms for 25 years, and the strength of the community ensures you don't get burned. Every game for every region has a rom already, for each game a few roms of "analytical grade" at this point, and its not hard to be pointed in the right direction these days. Sometimes the community even fixes bugs nintendo left in. Here is a handy key for the identifiers the community often annotates for their roms: https://gist.github.com/ramiabraham/ff41ba74f2b7104ecece
Almost exclusively illegally, hence the "fraught with legal issues." Downloading a ROM for a game you own on a cartridge violates US law. You need to create your own copy, where you very likely will face the issues they raise.
Or you technically violate the law, which NPR likely doesn't want to condone for a puff piece.
It's funny because custom electronics are way more cheap and accessible than they used to be. In the 90s, I wished I could dump my game carts and saves. I saw someone posted PCBs to do it over ISA bus but I didn't have the skills or ability to do it myself. Recently, I found this open project that can dump that era: https://github.com/sanni/cartreader
I don't "own" the movie, music, or digital media I buy, I am merely "temporarily renting it" through "licensing agreements". Yet every other physical good that I own, I perform a cash transaction of it and it is understood that it is mine. I can do with it what I want. I buy eggs at the store. I can cook and eat them or throw them out the window. Nobody cares. I own them. I bought them.
Only when my purchase is digital am I suddenly combated with "distribution rights", "reproduction rights", "rights to modify", etc.
The laws need to be changed, I tell ya!
I thought that might be a catalyzing moment, but I've learned that literally nothing is a catalyzing in America. No matter the issue. No matter the act. Literally nothing changes.
For starters, you can resell an LP. Can you resell a music file?
Physical media makes it easier to do things but those same things aren't without issues just because they originated on physical media.
If I wanted to sell my Beatles LP I could do it no problem, because reproduction of it (now bear with the metaphor here) is more difficult and time consuming. Hell, even bootlegging it (which is illegal) would be an order of magnitude more difficult because I'd need to set up the equipment to do it and there's a cost of of entry associated with that. Scarcity of supply affects demand yadda yadda.
Digital? Just a few clicks. That's their problem. The fundamental shift to digital media has removed all these barriers hence completely removing scarcity from the equation. They can't control the scarcity. They can't control their product. Once its out that's it and that makes it fundamentally "worthless" in their eyes. And so here we are with laws passed that try to fight the inevitable: helplessly maintain control of their withering walled garden.
Don't pity them. These motherfuckers don't deserve it. Not with how they treat their artists like cattle, or how they happily got away with printing albums with one good song and 13 dogshit tracks. Now they try to muscle in on live shows which are the only way artists make money.
The only thing that's changed is how easy it is to actually make the copies. It used to be a considerable to super-unfeasible amount of work for most of the things that were protected by copyright, and now it's laughably easy for almost every work.
From an ethics point of view that change alone isn't the justification we need for making a change. I think perhaps exceptions that honor the aim of preservation of culture, while still allowing IP-based business models to work, would be more defensible.
Quick example law: When any form of DRM is used in a product that is 'sold' (licensed) to the public, the company must provide to the Library of Congress an unencumbered copy of the software which will automatically be made publicly available after a fixed embargo of 15 years. This applies to both "games" and also to the firmware, so that the games can be played. A console, beginning 15 years after its launch, must be able to be made user-flashable to accept non-DRM software. (The means to do this would be required at the launch of the device, to avoid businesses dissolving before the 15 years elapses)
How was this article a puff piece? It's highlighting a large and growing issue around preserving our culture, often overlooked by the mainstream.
First party legit online stores for emulated classic titles could be a real disincentive to people playing on third party emulators, if they wanted it to be. But the fact that they'll shut off the stores means people will not consider those purchases to be stable. They'll turn to third party emulators and ROM dumps.
And they have been successfully sued for it. So where is the FUD? People illegally share all kind of content, and sued for it, doesn't make it legal just because they do it.
> and its not hard to be pointed in the right direction these days
Maybe, if you need to get pointed somewhere, it might be because people are aware that they are doing something that is not without problems.
For VGHF to fulfill its mission, it's just not enough that this work is done. "Nobody is prosecuting us" isn't a firm enough foundation for an above board, charity funded organization that makes this work legal and accessible.
EDIT: Now I'm even more confused as to why some of those "good sets" would even contain known bad dumps.
So many games will never be experienced again after the servers are turned off. I think it’s the community’s job to lobby game publishers to release source code for games and severs if they are sunsetted forever. Convincing the corporate world to let go of IP before copyright expires will be tough, but we’re naïeve to believe that these companies will still have intact source code in 50 years. Hard drives fail, cloud buckets get abandoned and then the bill doesn’t get paid, etc etc.
It’s not looking super optimistic for game archival, but there is _a path_ forward to improve the situation.
Very very unlikely (unfortunately), especially for outfits like Nintendo. As long as there are eShops and remasters, there is the opportunity to cash in on old IP. And getting source code for games is one thing - getting the assets are another. Even for the example of Doom that is everywhere, only the shareware assets were set free.
For consoles, emulation and reverse engineering are probably the best and likely only way forward IMHO.
This is true, but they're fun to read about! https://tcrf.net/Category:Games_with_anti-piracy_methods
I remember Game Dev Tycoon released a ‘hacked’ copy of their own game to torrent sites in which you’d always eventually lose due to ‘losing sales due to pirating’, but that’s the only instance I remember.
Did much older games do similar things?
Maybe their rolen is to fail so laws can change.
A wing that is advocating for changes to the law, by the way. So maybe you should donate! https://gamehistory.org/donate/
Longer. I had a Chinese friend on vacation who had like 64 Gameboy games on one cardridge. Meanwhile, I had only one. His method was more convenient, legality be damned.
Not just that, Nintendo got caught distributing community ROMs in their own virtual console.
All evidence currently points to them simply using the format (possibly because they hired an iNES developer way back in the day), not them selling you pirated ROMs.
For one, none of Nintendo's ROM files match any pre-existing ROM files you can find on the internet. [1]
During the gigaleak (an event where Nintendo's internal network was breached and many files were stolen), it was found that Nintendo has a vast archive of master ROMs that they pull from whenever they need to re-release a classic game. While they may use community-dumped ROMs for internal testing, they are highly insistent that they ship their own original copies in retail products. In fact, it was even found that they had a tool to convert from their internal format for storing NES ROMs (CHR and PRG ROM data stored in separate files) to the iNES format. [2]
[1] https://www.reddit.com/r/emulation/comments/uaszvp/no_ninten...
[2] https://luigiblood.tumblr.com/post/682410911082921985/no-nin...
It goes deeper than that. I run an online retro games business, and occasionally get extremely specific requests from the preservationists, like particular AU-exclusive serial numbers that still haven't been dumped.
The .iso for the PAL demo version of Sega Soccer 97 was from a disc in our possession too, although due to not realising what we had we let it go for $10...
I’ve been buying games on Steam for 15 years. Even my earliest purchases are still downloadable and playable, and have been on every PC I’ve owned, including most recently the Steam Deck.
The same is true for my GOG library. Even more so, since I can (and do) save the DRM‐free installers of the games I buy.
Don’t reward hostile media platforms with your money or your attention!
I love the service, I've used it since launch alongside Half-Life 2 etc on PC, but I am extremely worried how it looks 15 years after Gabe Newell dies or sells. I would not be shocked to see Microsoft buy them in the end.
There's no public plans for what Valve looks like in the post Gabe-era, and as a privately held company there's not much need to explain/disclose either. I agree its been run great until now, but the future is unclear.
fyi it's mostly because Nintendo don't want to comply with the "new" payment regulations at least in the EU. Since 2021 Strong Customer Authentication (aka 2FA) is needed for most online purchases [0].
OK "don't want to comply" is a bit harsh but it's pretty much not worth implementing the 2FA system on 3DS/WiiU. They already removed credit cards access a long ago so even today you could only buy games if you top up your Nintendo account which is shared between Switch and the still functioning other stores.
Also you will be able to redownload games. They are just removing the option to buy new games. Better to CFW though and dump everything (but that was already recommended even before this closure)
0, https://www.jpmorgan.com/europe/merchant-services/insights/P...
Our Steam games library goes back well over a decade and anything we ever want to play still works. Separately, during that same time period we bought 4-5 consoles, and currently exactly zero of those console games are playable because over time the consoles fall into disuse or peripherals break, then the consoles get boxed up, are too much of a hassle to get out when you have a slight hankering to play a game, and then eventually they just get tossed/donated away.
Apart from a Steam Deck or something similar, I don't foresee us ever buying a console again. Now, if we could only get Nintendo to be just a software company...
Emulation is about the only way I can keep my games running long term. Due to hw changes or OS changes.
Steam has also removed the ability to purchase some content: https://delistedgames.com/all-delisted-steam-games/
So, Steam didn't save me :(
Shout out to AuroraWright, TuxSH, d0k3, Bernardo Giordano and RocketRobz for building such incredible programs.
And I can now play almost any released Nintendo game, even a lot of the Switch games can be emulated well (my kids love Mario Kart and Super Smash Bros!).
Honestly, if you're fine with tinkering a little bit it's a much superior platform.
And I haven't even mentioned access to the amazing Steam store, which makes Nintendo's stores seem like a joke.
It is our moral imperative to preserve this software despite the interests of these companies, lest it be lost forever.
Due to the unique form factors of the DS, 3DS and Wii U, it is very unlikely that the majority of these games will be ported to newer, single-display systems like the Switch, so the argument for them selling them again on a newer system is largely moot at best and disingenuous at worst.
My younger brother deals with autism and is worried that he won’t be able to play his games anymore if something happens. What’s the first place to go to to actually own what you bought on these platforms?
If I can set up a flash cart and send it to him that’s much better than walking him through jailbreaks
I would rather spend money than time and the limited patience of a young man who is struggling :)
The pure software approach available nowadays is much easier and more convenient, as long as whoever uses it after it's hacked can follow some basic instructions (how to install games, how to not update the firmware if nintendo releases an update without first updating the hack, etc)
https://3ds.hacks.guide/dumping-titles-and-game-cartridges.h...
https://en-americas-support.nintendo.com/app/answers/detail/...
I have every N64 game ever made on an SD card in my Everdrive. Same for GB/GBC.
XCX has a datapack on the Wii U shop which when downloaded allows the game to play much faster, with much less time spent on loading screens --- there's no way I'm buying a Wii U now without the ability to download that.
I can honestly say that the WiiU is worth it. It’s nice playing games that don’t have all the boring and time wasting tactics that modern games have.
But that’s just me. I play my WiiU once a week at least!
At this point, I just want Nintendo to port it to the Switch (or more likely the switch's successor) --- I've also given up on getting Xenogears and Xenosaga chapters II and III.
Emulation is something I just don't have time for --- I've seen at least one report that it's possible to download the packs manually onto a Wii U --- maybe that's what I'll do.
I'm surprised too, but I would point out that the Switch came out six years ago! Nintendo did keep supporting the 3DS, with new games even, for a long time after it was succeeded.
I would very much like to play the Metroid Prime remake, but I'll be damned if I'm going to buy a digital-only version that will go away.
A youtuber also went through and purchased every game on the Wii U and 3DS eShops and donated them [2].
1. https://arstechnica.com/gaming/2023/03/why-game-archivists-a...
Nintendo has such a huge cash reserve, & can easily own this for another couple decades, at minimal cost. However they failed to materialize the internal will to do the obviously right & easy thing, to let their own past works burn, is a huge error that will greatly injure Nintendo's name for decades.
They say that video games should not be covered under the exemption for backup copies and that they are not "software only".
There are also some free tools and games worth getting
- Bravely Second Demo (story that's not avaialable in the full release + exclusives you can transfer over)
- Pokémon Sun & Moon - Special Demo Version (Ash-Greninja pokémon that you can only get here and transfer over to the full game)
- Pokémon Omega Ruby & Alpha Sapphire Special Demo (Glalie pokémon that you can only get here and transfer over to the full game)
- Pokémon Bank and Poké Transporter. Pokémon Bank will be free (currently $5/year) BUT the Poké Transporter app can be only downloaded from INSIDE the Bank app which only works if you have a sub... All NEW downloads will be impossible after the date so you better get the Transporter app now (pay the $5 for the remaining days) or else > doesn't bother and just pirate it. But honestly the writing is on the wall for the Pokémon Bank...
- Save Data Transfer Tool (permanently move, not copy, save data files from a physical cartridge to the 3DS
- 3DS F2P digital Pokémon games (Pokémon Picross, Pokémon Rumble World, Pokémon Shuffle)
- Flipnote Studio 3D and Picross Zelda (Nintendo My Rewards games but you can still get them)
It’s worth noting though that it’s trivially easy to softmod a 3DS and install any game you like from archive.org, as well as a bunch of cool homebrew.
I’m torn, personally—I of course want to support the developer, but buying something in the knowledge that I’ll lose the ability to re-download it almost immediately feels like it’s just encouraging the apathy the commercial games industry has towards preservation.