App wise would this lock features since developers would have no means of shipping X versions of an app
I wonder , once the EU opens up the App Store will devs have to deal with cracked apps. Probably the full end of offline apps
Are non-paying customers no longer eligible for support?
Yeah, basically. "If you pay nothing, you get nothing."The last paragraph is brilliant foresight. I guess apps will need to move towards the AAA gaming market where Internet connection is required to verify license, plus a bunch amazing anti-cheat/-hack stuff. Assuming EU does crack open the app stores (pun intended), it sounds like a great small business to offer some libraries that mobile app devs can use for these new needs.
Isn't it possible that an app is simple enough that doesn't justify getting a full salary out of it?
Again, I'm not trying to be a dick here, I'm just trying to figure out what is the reasoning behind the subscription model.
I'm a freelance web developer. When I'm done with a project I have to move to something else. Is it unreasonable to expect app developers to do the same?
And I know, not all apps are created equal, some apps require constant work. I get that. For some apps is reasonable to expect a subscription. But for all apps? I'd say no.
And this developer, from what I can see, is doing the "right thing" by working on multiple products. Which is great.
I think like many things it’s not one size fits all.
In this particular case, I think that keeping a firewall utility up to date with changes to macOS and emerging threats would require a modest sustainable income source to make it worthwhile for the developer.
- October 12, 2022 - May 2, 2022 - April 25, 2022 - November 17, 2021
Just to grab the most recent. Reading the change notes a solid % is bug fixes which is expected.
This looks like a “traditional” piece of software. Doesn’t require constant new features that could be eventually bundled in a major paid release and the updates are primarily big fixes.
And in fact the non mini version of little snitch is not a subscription. As it should.
I agree with you that if an app has running costs (cloud storage or other services) or it requires constant work then a subscription is justified. But these days developers are trying to convert everything into a subscription.
Every minor utility app wants to be a subscription. Which is just insane.
I've made a living from non-subscription app sales for a decade, and revenue is pretty constant. As long as your app stays useful, people will continue to buy it.
Currently everyone and their mother want to sell you a subscription. Netflix, Amazon, Apple, Spotify, $NUM of app developers, Disney, $FORMER_TV_STATIONS
That's the problem with subscriptions. They pile up.
That being said, I do like the license model that JetBrains uses for their products: if you pay for the subscription for more than 12mo, when you stop, you get to keep a perpetual license for the latest version that was released during the last 12 months of paid subscription (I hope I got it right).