And here we are discussing a toilet that probably films you piss, analyzes the data and uses it as input for a video game, all using a built-in computer and display mounted on top. A touch screen no less, because the team involved in developing this, despite probably countless meetings, never even gave a second though towards hygiene, I guess.
A marvel of technology that I could imagine the likes of Neal Stephenson describing in loving detail over at least two pages, describing how the data is hauled off to some remote machine in a data center, collecting statistics of no use to anyone, from hundreds of such installations, all secured only by a couple default passwords.
And our reaction to this is: So? What off it?
0: https://www.google.com/maps/@34.9079089,-116.844012,3a,75y,9...
No, you are confusing cyber*punk* with boring dystopia.
Toilets exist, touchscreens exist, cameras exist, and motion tracking exists, but nobody who developed those techs expected this application.
It’s “cyberpunk” in that it would fit in a world of cyberpunk fiction.
Maybe some punk can hack them as a practical joke.
I hear the dusty modem connect to the Authority's servers, where it sends my data and calculates the price of my piss. It seems it's a good one today - it's given me enough credits to buy a shot of orange juice. Must be Chloe's cooking.
The goons take the guy in the cubicle next to me. Too much nicotine.
Seems I pissed slower than usual today as I'm seeing the prostate transplant advert. I remind myself to drink more water.
Neon aesthetics were appropriate in these because of technological context in which these were created. Neon signage was not yet an anachronism in the 80s. I don't blame sci-fi writers of the past for failing to predict future technology, but at the same time I find it hard to take deliberately anachronistic sci-fi seriously.
It's analogous to the difference between genuine Victorian science fiction (e.g. Jules Verne, H.G. Wells, etc) and modern steampunk media set in the Victorian era. Modern steampunk emulates the style and feel of Victorian science fiction, but I think that makes it a different genre. Victorian science fiction wasn't written to be anachronistic but steampunk is, so they're different genres.
> Cyberpunk 2077
I haven't played it so I can't really judge it, but I can say that what little I've seen hasn't gotten me excited.
...
I guess I knew that already, but this made me realize it in a new way :)
A good example of this is the coin-operated door handle from Ubik.
[1] https://infovore.org/archives/2015/02/17/joe-chips-problem-w...