In the last week, a lot of the ideas I’ve read about in the comments of HN, have then shown up as full blown projects in the front page.
As if people are building at an insane speed from idea to launch/release.
In the last week, a lot of the ideas I’ve read about in the comments of HN, have then shown up as full blown projects in the front page.
As if people are building at an insane speed from idea to launch/release.
Until the oceans boil...
And I'm not sure if it's technically possible for one AI to train another AI with the same algorithm and have better performance. Although I could be wrong about any and everything. :-)
All you have left to do is to AI the process of training AI, kind of like building a lathe by hand makes a so-so lathe but that so-so lathe can then be used to build a better and more accurate lathe.
All of that modern machinery was essentially bootstrapped off a couple of relatively flat rocks. Its going to be interesting to see where this LLM stuff goes when the feedback loop is this quick and so much brainpower is focused on it.
One of my sneaky suspicions is that Facebook/Google/Amazon/Microsoft/etc would have been better off keeping employees on the books if for no other reason than keeping thousands of skilled developers occupied, rather than cutting loose thousands of people during a time of rapid technological progress who now have an axe to grind.
It's definitely a fun time to be involved.
Its outputs can provide the inputs for NeRF training, which is why they mention NeRFs. But it's not NeRF technology.
From the SJC paper:
> We introduce a method that converts a pretrained 2D diffusion generative model on images into a 3D generative model of radiance fields, without requiring access to any 3D data. The key insight is to interpret diffusion models as function f with parameters θ, i.e., x = f (θ). Applying the chain rule through the Jacobian ∂x/∂θ converts a gradient on image x into a gradient on the parameter θ.
> Our method uses differentiable rendering to aggregate 2D image gradients over multiple viewpoints into a 3D asset gradient, and lifts a generative model from 2D to 3D. We parameterize a 3D asset θ as a radiance field stored on voxels and choose f to be the volume rendering function.
Interpretation: they take multiple input views, then optimize parameters (a voxel grid in this case) to a differentiable renderer (the volume rendering function for voxels) such that they can reproduce the input views.
[0]: https://pals.ttic.edu/p/score-jacobian-chaining [1]: https://github.com/awesome-NeRF/awesome-NeRF
There are tricks to do it faster but they all involve using other vision models that themselves are trained for as long.
And the pretrained vision encoder will have at some point been trained to minimize text-visual token cosine similarity on some training set, so it really depends on what exactly that training set had in it.