Ask HN: How to Monetise a Puzzle Game?
I’ve invented a compelling standard playing card based inductive puzzle game. It is 1 player, but could be made two player in a “who solves it first” kind of way.
I wondered if anyone has experience in monetising this kind of thing? It could be a puzzle book with solutions in the back. It could be an app. It could be in the back of newspapers.
Any insight from those with experience would be appreciated.