Ask HN: Review our Startup: Wireframing via Recognition (video)
pentotype.com
pentotype.com
The problems in this video are exactly the problems I face.
The only place I had a problem with the solution was the idea that drawing on a tablet is the same as drawing on paper. For me, it's just not. My dream solution would let me draw on paper to begin with.
That said, the solution here still looks better than trying to develop ideas in Visio/Omnigraffle/Axure/InDesign/Keynote/whatever by orders of magnitude.
I'm very excited to try this out.
http://adonit.net/product/jot-touch/
Looks pretty darn close to feeling like paper. Pressure sensitivity doesn't matter for your app, but their other stylus options are fast and accurate too.
Any chance your app will work on my touchpad?
[EDIT] They also have JotStudio coming out. The app works with the pen and "overwrites the default finger offset, giving you 100% accuracy with the world's most accurate stylus."
They have an SDK so you can also support their pen. Sigh, I guess I need to buy an iPad3.
Do you mean an HP Touch Pad? We don't have one, so we cannot say anything about that currently. It depends on its JavaScript and Canvas performance in the browser.
From a technical perspective, great choice sticking to browser technologies instead of native apps. I think it fits your product extremely well and I love seeing HTML5 technologies being pushed.
One piece of advice - remove the bit about not having your computer so you have to resort to paper and then transfer to software when traveling part. There is the same issue with your product as you've described it. So unless you're planning to add some easy transfer option, remove that bit.
So, if i understand correctly you don't need the collaboration part
About the transfer part: We often use our iPad on the go and we thought that it's more likely that you have your tablet on the go (compared to a notebook). However, it's always good to know if other people do have an iPad on the go too.
Thanks
Thanks Waldemar, Johannes and Thomas
With the pentotype service we would of seen and addressed this issue months ago, instead of now when we are losing too many people in the funnel. Please let me know when its available for testing! @mark_ellul
Quick question: What software did you use to create the animations/drawings for the video?
Your concept sounds great!
Handful of questions:
Drawing with a finger/pen on a tablet... will the lines auto-smooth? Is there a scripting language under new elements? Would I be able to combine elements and make a reusable gallery type super element?!
Will my clients have to install something to view my templates? Can I send them a URL or will I have to export an image?
Am I asking too many questions?
Lines will be smoothed, similar to how the Bamboo iPad app does it. Our prototype already does that. Does this answer your question?
You'll be able to create custom (even grouped) widgets and store them for easy access (e.g. if they're complicated to draw every time). We also plan to make pentotype even recognize your custom elements.
Clients won't need to install anything because pentotype is web-based. They just can point their browser at a URL and interact with the wireframe and leave comments.
For the low fidelity comps, I bought myself a LiveScripe echopen so I could draw out things and import them for manipulation, instead of throwing out paper, etc, but I haven't explored it to its full potential yet. The benefits are that I can easily import and manipulate drawings and that I can record audio as I draw, and then click on a drawing to hear what I (or clients) said at the moment I drew what I clicked on. Very helpful for remembering all the ideas and flow when I get to a computer.
Your solution looks fantastic for low fidelity. It would be super cool if I could control it with that pen like this: http://www.livescribe.com/store/20070723002/paper-tablet/p-4...
The next step is when I start replacing low fidelity with medium fidelity photoshop mockups. Once approved/done, it goes to real graphic artists and coders. It would be great if I can easily copy selections of a photoshop comp over specific parts of drawings to move it's fidelity up the ladder piece by piece and page by page as components and pages are done, and get feedback on it as I go. With an easy way to keep track of what has been updated recently or commented on and by who, and a way to mark off comments that are addressed, and to know who has seen what and if they approve or not with comments.
The other thing I wonder about is how you organize things. I'm currently designing a giant app for all platforms. The specs are huge and it has lots of subtle animation state changes etc that might be challenging to map out, where clicking makes just one bit of the page do something, not going to a whole page. (Like opening a menu or flipping a card to see what's on the back.) It would be nice if it could somehow deal with that and deal with reusing sections on several mockups for different media. I'd want to switch between the same page (if it exists) for tablet, phone, and PC. And when I upgrade the fidelity of an elment on one mockup, it would replace it everywhere else it is used.
So, that's my initial thoughts on what my dream wireframing tool would be.
Generally love what you are doing and want in immediately to see if it speeds up things for me! :-)
We'd like to start with screen flows, but we want to support more stateful element changes in future releases, too. Would you like to do a Skype call with us in the next few weeks and talk a little bit more about your workflow?
Yes, we can do a skype call. I'll contact you.
Merits of paper are huge and can't be overvalued.
- Paper has no limits, because it has extremely simple user interface. No predefined style, rules and guidelines. No predefined interaction. - Paper is vastly collaborative - easy to share, easy to pin on the wall and discuss with team mates. - Paper doesn't bond you. You can always easily throw away what you have designed in 5 minutes. You don't need to focus on details! - Paper teaches designers that what they have in mind matters, not tools
Your tool doesn't address those advantages of paper properly.
Adobe created similar app and doesn't achieve much.
Besides, problem with conversion from paper into digital wireframes is already resolved. UXPin notepads and UXPin App are quite popular in the UX world.
Check out the video: http://youtu.be/-7VitOBVfCE
You can start your design process on paper by sticking UI elements on paper to the notepad, take a picture of it, send it to the app and it will be auto-converted.
So while your website looks nice and the video is great, your conception seems to miss the point.
Sorry about that. I wish you all the best.
We agree with you that paper has a lot of advantages. That's why pentotype aims to keep all the benefits of paper. At the same time we'll enrich the paper experience with the interactivity of software.
Thank you for sharing your thoughts. We'll take them into account to make pentotype even better. ;)
I don't believe UX designers will leave paper. We are not using paper now because we have bad software, we are actually using paper because we sometimes want to keep ourselves away of computers (tablets counts as well).
90% of UX designers use paper (according to research by Todd Zaki Warfel).
Adobe learnt that recently. They did app very similar to yours and didn't succeed much. Personally don't know single UX designer using it. And they put a lot of money into marketing.
http://www.adobe.com/products/proto.html
It looks shiny and cool, but it's useless in UX design process.
I hope you include an android tablet version rather than just ipad!