> Likely training and running cost.
Why wasn't this a problem for StableDiffusion vs DALL-E?
Why wasn't this a problem for StableDiffusion vs DALL-E?
Originally SD was quite hard to run, with an 8GB high end card only outputting 256x256 images. Then AMD and NVIDIA started releasing 16GB and 24GB consumer cards and people start doing training on those GPUs and tuning their own models. Now we have plenty of cards and models that can do 512x512.
I wouldn't have guessed image is a smaller model/easier to manipulate/generate than text.