Mark Zuckerberg Quietly Buries the Metaverse
thestreet.com
thestreet.com
Chats rooms arent really an interactive space for the output of creative tools like video games are, and I'd argue YouTube and Twitch are "dumb TV portals" if you set their algorithmic sorting and toxic live chat side.
It’s always a bad sign when you feel like you need to completely rename your company.
It is, just not Facebook's brand of it. The metaverse people wanted was VR Chat, or something like it. Facebook wanted to make the Metaverse ubiquitous, tame and mundane, but VR's whole draw is escaping mundanity.
I think there is pretty good evidence that as a gaming platform, VR will do well. But I agree that Facebook's original vision that we'd all be sitting around with headsets on all day, working with remote coworkers in this legless dystopia, was dead on arrival and not anything people ever really wanted.
I don't fault Zuckerberg too much for his original push into the Metaverse. He knew that large tech companies without a "platform" often struggle mightily in the long term - I'd argue that the 2 biggest tech giants that are struggling the most right now (Meta and Netflix in my opinion) are struggling precisely because they lack the "platform moat" that Google (Chrome and Android), Apple (iOS), Microsoft (Windows and Azure), and Amazon (FBA/FBM and AWS) all have.
It just turned out, I think, that VR/AR was the wrong bet - I think generative AI will have a much larger direct impact, which is why you see so many companies now scrambling to put a stake in the ground in AI.
In the case of FB, the pertinent question is whether 1-3 billion people will spend >20 hours per week in a VR MMO. Anything less doesn’t justify the money spent.
Echo (which was all I ended up using my quest 2 for) got me through a cold and dark pandemic winter. Then in the spring, I got back into ultimate frisbee which kinda scratched the same sports / community itch and is much better exercise!
Gee, what could go wrong?