I mean you think it's dumb but I honestly think that mixing with airpods would be the better option.
Same with icons where a high resolution pixel graphic can look horrible when scaled down to icon level vs an icon drawn in the resolution it would be shown at from the get go.
It reflects the problem with software development today as well.
Most of the time developers are using top end machines, massive displays with fast internet and build bloated things that work nice and 'fast enough' for them, but once they run on low/mid level laptop/phones are unusable.
In the 90s programmers didn't have that luxury, all hardware was the same so what they were programming on was what the end user would be on and since hardware was limited anyway every bit and cycle counted. That's why you get games like doom/quake that will run on 75mhz and 8mb of ram and be buttery smooth, whereas today something like flappy bird needs 512mb minimum!