My guess is that the brain detects that the motions and such are not quite right, and like a wrong eyeglass prescription, your brain and eyes work overtime trying to figure out compensation.
My guess is that the brain detects that the motions and such are not quite right, and like a wrong eyeglass prescription, your brain and eyes work overtime trying to figure out compensation.
Barely anyone else puts the effort into getting gestures right. Part of that is the developers spend so long developing the gestures, they don't know whats natural and whats not anymore.
Big example is windows precision drivers. In theory they should be more natural, in practice they are terrible.
I later switched to i3wm and threw away desktop effects though. I wouldn't mind them, but I don't miss them either.
For a blast from the past
I remember spending a lot of time trying to get Compiz to work. The rain effect was my favorite, it even had windshield cleaner!
Edit: here's the rain effect - https://youtube.com/watch?v=1ZKmQS_MNAg
Anecdote aside, would this potentially change if it was done for something with utility like data visualization? Unlike a VR headset or the original demo, you don’t need to something radically different to experience something radically different ie holding or wearing an IR light. You just start using it with your existing hardware