C&C is not the "grandaddy" of RTS. Dune 2 is.
http://www.computerandvideogames.com/183584/features/command...
"The first time we showed that game internally it had wizards
and castles," recalls a smiling Castle. "We were working with
Virgin at the time, and they said that they had this great IP,
Frank Herbert's Dune, and Brett loved the books. So we took
the game we were working on and recreated it in the Dune
universe.
"It solved one of the fundamental problems we had with making
an RTS, which was that we wanted to have a central resource
that everybody was fighting over. Dune has spice, which made
perfect sense - and it was also used when we came to the idea
of tiberium. It became the anchor of the C&C universe...".(sadly I guess this discussion somehow has to come up every time someone mentions the word RTS.)
It's mostly one of the best unknown game soundtrack I've heard.
The Ancient Art of War was an awesome game. I started working on a clone for iOS, but I got lazy. <:)
Quite impressed how far you can go with HTML5 and javascript :)
I remember having to move one unit at a time. That alone required some skill!! =)