Writing a simple Lisp interpreter in Rust
david-delassus.medium.com
david-delassus.medium.com
Maybe a different syntax would have fit this sort of post better.
It actually resides in the regularity and the leanness of the generated AST, that makes it very easy to add syntax, forms, builtins, etc. and thus iterate reliably and fast according to emerging use cases and requirements, virtually without ever having to worry about breaking the grammar.
Also, it's pretty easy to learn for end-users, even those not overly familiar with programming.
My argument was that if the article wanted to show off the rust parser combinators, another syntax would have done the job better.
You may be interested by https://github.com/brundonsmith/rust_lisp though
The crates listed in that article are the ones I use for my compiler: https://letlang.dev
Lisp was only chosen as a way to demonstrate the power of those crates and Rust features. A kind of way of justifying my choices for Letlang.
It's not "you should do it like this" but "you can do it like this".
The generated Rust code should be valid Rust code that compiles with no error. I only have 2 exceptions to that rule:
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Function calls:
I haven't found a way to verify that the identifier used resolve to a function with the correct signature (it would need some sort of partial evaluation and static type checking I don't have).
Rust FFI:
Letlang will have the ability to call native Rust functions (allowing me to rely on the Rust ecosystem to implement the stdlib), but it expects functions to have a specific signature.
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Those are the 2 cases where `cargo` can throw an error. So I (plan to) include source mapping comments in the generated Rust code. After getting the output of `cargo` as JSON, I can identify the error type and location, then using the source mapping info, I can pinpoint what AST node generated the wrong code.
On a semi-unrelated note: Every Letlang module is a single Rust crate. The compiler generates a cargo workspace, and a cargo project in that workspace for every module. It makes dependency management (and my life) easier.
It's funny how people are intrigued by my choice of targeting Rust, while other compilers targets C, Javascript, or other higher-level languages :P
But I guess it's because I use the term "compiler" and not "transpiler". Hint: I hate the word "transpiler", which is just a synonym to "compiler" IMHO.
I am not questioning it in as casting doubt or making you defend it, I want to learn from it. Targeting a rigorous safe language as the output of a compiler is wonderful. You get no guarantees when you target C or JS.
By targeting Rust, it also makes it natural to embed inside of a Rust macro and weave it into Rust like `inline_python` does.
There was a position blog post awhile ago arguing that language designers should target Rust as their compilation target, but a quick search doesn't turn it up.
https://docs.rs/inline-python/latest/inline_python/
*edit, found the post https://willcrichton.net/notes/rust-the-new-llvm/
> New programming languages with a system-level compile target should choose Rust over LLVM. Targeting Rust can give new languages free package management, a type system, and memory safety while not imposing too many opinions on the language's runtime. With more work on languages, tooling, and Rust compiler development, we can create an ecosystem of beautifully interoperable programming languages.
Why not emit LLVM IR directly instead of compiling to Rust?
I also get the borrow checker, move semantics, etc... that I would have to implement myself if I were to target LLVM IR.
That question has been asked so many times, I should probably start a FAQ :P
I am interested in a Lisp language called Parlanse,
http://www.semdesigns.com/Products/Parlanse/examples.html
It has built in parallelisation.
I find LISP is really useful as an AST but I am not familiar enough with LISP to read it fluently as well as C or Python.
It’s very easy to write code that’s hard to read, because everything nests and composes neatly together.
But a Lisp usually also gives you a lot of tools to structure code very nicely. Such as:
- local bindings to structure code in a LTR fashion
- macros to provide syntactic sugar
- functions are very easily extracted, because everything is an expression
- closures provide context and can be composed and specialized
Points 1 and 3 can be provided as automatic refactorings by a good editor.
So code can be literally an AST dump versus very clear and expressive with a Lisp.