The more the years pile up the more I agree with the sentiment in this post, generally going for something that works and is as optimal of code as I would get if I was to come back to make it more performance oriented in the future, I end up with something generally as simple as I can get. Languages and libs are generally abstract enough in most cases and any extra design patterning and abstracting is generally going to bite you in the ass more than it's going to save you from business folks coming in with unknown features.
I suppose, write code that is conscious of its memory and CPU footprint and avoid trying to guess what features may or may not reuse what parts from your existing routines, and try even harder to avoid writing abstractions that are based on your guesses of the future.