AI simulates hypersonic air battle, offering tactic for winning Mach 11 dogfight
scmp.com
scmp.com
On a side note it would be generally good tactic for wars if both sides agree to it. Even better if you dont fire your missile. Just go home and enjoy our lives.
But here’s a video of a dogfight between Russia and Ukraine fighters: https://eurasiantimes.com/ukrainian-su-27-flanker-dogfightin...
[0] https://www.sandboxx.us/blog/are-the-days-of-dogfights-over-...
>EurAsian Times reached out to Aviation Analyst Prashant Prabhakar, who sounded a more skeptical note.
>According to Prabhakar, “Dogfights – a term used to describe close-quarter aerial combat between fighter jets has been a major component of aerial wars at least until the early 90s. Modern terminology for the same is air combat maneuvering (ACM).
>As significant as they are, such maneuvers are hardly routine in modern air combat, much less seen by civilians on the ground.
>From what is reported, a Ukrainian Air Force Su-27 Flanker fighter is said to be deploying infrared flares to spoof an infrared-guided air-to-air missile, or AAM, fired by a Russian fighter jet, which again isn’t clearly shown in the video.
>As fascinating as it looks, I’d still be more interested in a more, perhaps clear video of the said “dogfight” for a better conclusion. Dogfights in the 21st century? Sounds too good to be true? Perhaps it is. or maybe not”.
Not counter intuitive at all. This was my favourite dogfight setup in one of the greatest games of all time, Star Control 2.
You put a lot of dynamos on your ship, then use just one weapon slot that shoots backwards, and add guiding hardware. A short burst of shots, from big distance and any enemy ship is history, without any damage.
The balloon payload can be an origami-like foldable structure that unfolds into something much larger than its collapsed size to cover a larger surface area than its initial radar profile. This is common for things we launch into orbit.
The turn radius of a hypersonic object is very large, so you signal the balloon payload to unfold in the general region the aircraft will pass through such that it can't turn in time to avoid that region. Boom.
Alternately, the balloons themselves could explode just before the craft passes through that region and the debris itself gets scattered with a certain probability of hitting any passing aircraft. The debris acts as shrapnel because of the aircraft's velocity rather than the explosive used to blow it up.
When you're going Mach 11 in one direction, you don't "toss" anything "over the shoulder" and run away. You either slowly turn the plane around, with a turn radius of 70-110 km depending on how much you want to torture the pilot, then lob an (admittedly extremely dangerous) missile at them, then turn the plane around again and run, possibly losing speed in the process, or you actually shoot the missile backwards, in which case you need a powerful radar looking back to guide it, and you need an insanely overpowered missile able to brake from Mach 11 in one direction and accelerate to lethal speeds in the other direction (that's around Mach 3 for a solid kill probability). In either case, you're so incredibly technologically advanced compared to your opponent that you essentially don't have to care about them at all.
Also the tactic it came up with was done in The Expanse a couple of years ago.
> But the pilot, guided by AI the team developed, flew to an unexpected position far ahead of the enemy aircraft and fired a missile “over the shoulder”, tossing it backwards towards the foe.
looks like the mach11 fighter would do better with a different style of weapons than slow missiles