Unshowy competence brings drawbacks as well as benefits
economist.com
economist.com
the boring would do well to raise their profiles, whether by speaking up in meetings or talking up their accomplishments. If they bag bigger jobs they will anyway need to master show-offy things like glad-handing clients, chairing meetings and holding forth on strategy
Feels like circular logic to some extent. Boring is good, just don't be so boring.I agree with the implied idea that there is probably a cyclical demand for boring vs bombastic. Zero interest rates and lots of optimism favours loud, maybe obnoxious ideas. Fear and downsizing favors boring.
Looking at the article another way, it reminds me of the "why are all car dealers sleazy" discussions. It's because that's what the market optimizes for, and those that have tried differently have failed.
Don't hate the player, hate the game
If it became hipster to be more conscious about how you respond to hustlers and everyone started doing it, then the exact same slime molds would become expert at projecting humble authority.
It doesn't matter what the virtue is, the same people are always willing and able to signal that virtue.
Absolutely hate that player. They exist in any and all games, and so "hate the game" doesn't help.
There are better and worse games too, so you can hate bad games as well.
Hate everyone?
Who should we not hate then?
I explicitly said there are some people who exhibit these qualities, not that all, or even most do. The point was, as I said already, that "don't hate the player, hate the game" isn't valid, because those players exist regardless of the game. "don't hate the player, hate the game" implies that there could be such a thing as a different game, and changing that would resolve the complaint. I am saying there is no game that doesn't still have the exact same problem, and so it makes no sense to "don't hate the player, hate the game". Nowhere in that expression does it say, or even imply, that everyone is one of those players.
What good does this ridiculous hyperbolic jump from no one to everyone do?
"don't hate the player, hate the game" is just some deflecting bs that douchebags say to excuse themselves for being exactly that sort of user parasite, or by merely hapless dupes.
For some, it’s ‘pretend it’s not being gamed, be honest, forthright’, etc.
For others, it’s ‘game the shit out of it’ (Aka those derided as ‘players’).
But everyone is playing, even if they don’t realize it (under this model). Literally anything where there is some competition or limited supply it’s the case, and that is most things in life.
That’s work, housing, traffic, dating/marriage, you name it
As for the market optimizing for this, i agree to an extent, but i think it might be more base than that. People in general seem attracted to this sweet spot in both business and romance. It follows that the market would similarly optimize for that.
That does not say "boring is good." It says "stop being boring."
> If they bag bigger jobs they will anyway need to master show-offy things like glad-handing clients, chairing meetings and holding forth on strategy
That says IF they progress in their careers, they'll need to be pretty un-boring.
There is no circular logic in that. It's all saying "stop being boring!"
This is a terrible slogan. If you hate the game, how can you not hate the people willing to play it? They're just keeping the game going, after all. No players, and the game would change.
I'm sure most people see things they feel are ridiculous every day and end up having to participate at some level. Anyone who is able to live without feeling that way is either in a fantasy world or incredibly strong willed.
When I see this line trotted out, it's nearly always referring to someone being in a group of people that are doing things that are widely held to be unacceptable. I see that saying as an attempt at trying to have it both ways -- to continue to engage in unacceptable things without having to take responsibility for doing so.
A rather short and kind of disappointing article. This sums it up:
> Though Mr Judge’s analysis revealed emotional stability and general diligence were crucial to managerial effectiveness, extrovert qualities such as sociability were also telling factors.
Most high profile case of this Jobs and Woz early days.