I was an App Store games editor – Apple doesn’t care about games
theguardian.com
theguardian.com
Ok, let's take a look at that list:
* Marvel Snap - Season pass/Gem ("gold") hell
* Song of Bloom - $1.99
* Beatstar - Gem hell
* Brawl Stars - Gem hell
* Royal Match - Lootbox/Gem ("coin") hell
* Among Us - Remove ads/Cosmetic
* Vampire Survivors - Free, no IAP
* Mario Kart Tour - Gem hell
* Archero - Battle pass/Gem hell
* Scrabble Go - Gem hell
* Diablo Immortal - Battle pass/Gem ("orb") hell
* Call of Duty Mobile - Gem ("COD Points") hell
So we have a slew of P2W games, one game with acceptable IAP (ad-removal/cosmetic-only paid), 1 paid game (acceptable), and 1 free game.
I seriously question anything this person has to say about the state of games if they think this is the cream of the crop...
The state of gaming on iOS/Android is terrible and filled with thinly-veiled casinos but this author is part of the problem from what I can see. Apple Arcade has been a nice ray of sunshine (along with a handful of paid or ad-removal-only IAP games that I have enjoyed). By and large you can and should write off a game if it has IAP and it's not only removal-ads or cosmetic-only, the incentives of the developers are too skewed even if they promise F2P.
I normally don't play any F2P games at all, but this one appeals to both video gamers and board gamers (quite a few people who are into serious board games play it as well, including reviewers who normally stick to board games[1]).
It's a card game I expect will eventually have some sort of physical game adaptation, if not officially then unofficially (or some other game designer mimicking it). It's already kind of similar and likely inspired by the existing board games 'Air, Land, and Sea' and 'Smash Up'.
Even if you'd disqualify it for being F2P, I think it would be irresponsible for them to leave it off this list, as it is definitely one of the best games on the device right now.
[1]: https://www.dicetower.com/game-video/marvel-snap-review-3-mi...
They scare me because they are designed like slot machines with intermittent reward cycles to get you hooked and craving your next splash of dopamine. And, as you said, Snap is a legitimately good F2P game, which is no surprise as it was designed by Hearthstone's former lead game designer Ben Brode.
And that's why I deleted it after just a few days. It was hard enough quitting Hearthstone and I knew I would get hooked on Snap if played for too long.
It's a very fun game, although the fast paced "just one more game" loop was definitely addictive.
People complain about subscriptions forgetting that 20 years ago you didn’t update your OS yearly. It’s time for people to realise the landscape has changed. If you want someone to blame, blame Apple / Google for deprecating APIs and forcing developers to adjust their targets yearly to avoid reduced distribution.
It's just the same general App Store complaints about 1) the 30% cut, 2) arbitrary app reviews, 3) copycats, and 4) search, that we've heard about for years.
Which are all valid criticisms, but we've been discussing them for years and there's nothing new here.
(Also, kind of hilarious that it complains about the “ask app not to track” popup as harming game companies. Which is a tip-off that the author may not actually be on the traditional side of consumers here.)
I think they did that, but not in the way the writer would like them to. If you open the App Store, and click “Arcade” on the bottom row, you get access to 200+ ad-free games of, AFAIK, decent quality.
And “reinvested” is the word to use, indeed, as those reinvestments bring in more money.
Of course, the existence of Apple Arcade also is an incentive for Apple not to keep the other side of the App Store look bad.
All have had interesting aspects to them. Exploration of large world maps, manipulation of 3D objects, spatial and physical reasoning. There’s plenty of reading too.
I want to see Steam take them on with their own store.
A more damning recent story is "Authenticator app advertising on App Store sends QR codes to developer" https://news.ycombinator.com/item?id=34907226
This is really just corporate politics of Apple making it into bleeding posts to generate clicks, but the issues are more top-down than just the App Review or App Store editorial teams. Oh, and an SEO land grab to establish a backlink to the writer's own website.
> Recent privacy policies – including the introduction of that “ask app not to track” pop-up you will have seen again and again – have even actively harmed the mobile games business.
> […] free-to-play happened, and the mobile game gold rush was on.
Title is kind of a bait. He doesn't discuss anything really from his experience as App Store editor.