Today is the 10th year anniversary of Steam being officially out for Linux
store.steampowered.com
store.steampowered.com
I wanted to avoid the monolithic desktop environments and build one out of individual components that I would then customize to my liking. I had some experience with two 'highly customizable' distributions: Gentoo and Arch. I picked the one that was less likely to get me made fun of /s
It has worked out pretty well. My desktop has some quirks and I want to re-do it, but I haven't gotten around to it yet. Current desktop works and is 'good enough'
Another consideration was the Arch wiki. There are few better resources for getting Linux desktop software to work the way you want it, IMO
- Almost always up to date software
- Little to no patching/changing upstream
- Follows upstream defaults/best practices
Reasons I shy away from Arch:
- Too much churn on keeping things up to date
- Package maintainers are hit or miss, don't seem as engaged as Debian
I'd like to use Arch on my servers and devices, but it seems like it requires more responsibility than using Debian vs the benefit of using.
Windows is still on my gaming PC, mostly due to anticheat issues with games like Hunt, Destiny, and Battlefield. I'm finally able to play games like Crusader Kings 3 on my Linux laptop without any issues though.
No one cared about the "non-nerd" until these two came along. Because sure "you can alway select <one of thousands distributions> and <build/compile/config your own stuff>", but this doesn't scale.
Even if this started as a way to keep being relevant in the world of competing OS-level stores and shenanigans (IIRC Steam for Linux started shortly after Windows Store was announced), the achievement is still nothing short of miracle: there are actually games you can play on Linux now.
For a long time, playing games on Linux wasn't a "nerd" thing, it was a "nobody" thing. Getting AAA games to run on Linux was a pipe dream.
Valve has put in the work (and in some cases, hired the people putting in the work) to get us to today, where most games work with decent performance (the major exception being anti-cheat, but Valve is slowly working on those as well).
Quoting myself: "the achievement is still nothing short of miracle" ;)
I (use to) play daily so there was no point ever booting up into linux.
As soon as linux support came out, I started playing under it immediately, and quickly realised that there was no point booting up into windows anymore.
My installation was also bit weird because I was new to Linux and didn't understand how things were supposed to work. I installed the Windows version of Steam through Play on Linux and installed everything through that client, rather than running individual games through POL. Then again, the installation option wasn't even available for the game on the Linux client so at the time I felt that the weird setup was the only way to play it
I have played some games on it and mostly it is parasite apps like EA App or whatever that is a problem.
It Takes Two worked great when running but lunching was always 5-20 minutes of restarts. And two times out of like 8 EA bricked their launcher app with updates and the game stopped working for some days.
The next gaming rig will surely be Linux only for me.
I am not accusing EA of caring about my Linux gaming experience. But I still blame their app for making it worse for their games they distribute.
The jump from https://i.imgur.com/dGOw1G4.jpg
to steam (2019!) https://i.imgur.com/H5QYFbz.png
was incredible. My Linux box has the 'good' CPU/Video card these days.
Apple did it way back and valve just updated to support 64bit for macOS.
IIRC its essentially build on same concept as electron but an entirely custom thing since electron presumably didn't exist when they created it.
I have never had Windows computer. Moved right from DOS to Linux around 1992. And I gave up gaming after DOOM/MYST in 1990's because there was nothing new happening and hardware requirements were excessive.