HBO’s The Last of US TV show is pushing the game up the sales charts
theverge.com
theverge.com
Prior to story-immersive games, even the simplest games usually had some semblance of a backstory. Has there been a movement in literature that has intentionally not shown respect to game stories or comics? What is the difference between a game story and a story? Isn't it the story that makes games compelling in the first place? Would games be as attractive if they didn't have stories? I think you're making a distinction that isn't there. Whether it is a game story, a comic story, or a film story, or a TV story, or a book story, or a true story, or an historical story, or a fictional story, an oral story, what these all have in common is a comprehensive narrative, their story. We can reduce the concept to "story" readily and without any confusion. Imagine if a book you liked became a best-seller and was made into multi-season TV show and a series of films. Would you then exclaim with joy, "I hope we're finally entering an era where book stories can be treated with respect?" Everyone loves stories. The foundation of the largest religion in the world is based on a story, as are all religions. Stories are as old as humanity itself.
Uncharted is actually the best example of this. Its gameplay is super simplistic when you break it down, but it has a photorealistic dynamic cutscene layered on top which makes it fun.