Can you say a little more about the geometry kernel? Is it NURBS-based, triangles, f-reps, etc?
IIRC, OpenSCAD uses CGAL and is all triangles under the hood; other tools use OpenCascade for NURBS modeling, or weirder DIY kernels.
IIRC, OpenSCAD uses CGAL and is all triangles under the hood; other tools use OpenCascade for NURBS modeling, or weirder DIY kernels.