But I don't agree that you can continue a trend of shipping hardware that fails to run even your experience centric resource limited titles and remain relevant. I’m saying there’s a middle ground between barely 720p @ 30fps and 4k @ 120fps with ray tracing and ultra settings. The Switch was marketed as a handheld console hybrid. Not a fancy gameboy. I’m not asking for Nintendo to ship a PS5. But I would like to be able to pay a little more (pass the cost entirely on to me and keep a lower tier for all I care) for a hardware device from Nintendo that can run on my 4k TV in docked mode without looking like pixel art. Nintendo needs to deliver a device that can run low to medium quality graphics at 1080-1440p @ 60fps. That’s a completely reasonable request and still confines Nintendo focused studios to the product centric resource constrained environment they want. It’s sad to see all the interest from devs in porting titles to the Switch but then actually trying them and encountering unplayable garbage. Like Skyrim, what a joke.