But, the examples are not the kinds of things that I would care about before trying to put this into a game engine. It needs a different set of examples.
* How hard is it to call into a C function from a hook in the py code?
* How hard is it to wrap / unwrap values from their py representation to C?
If you want people to embed the interpreter into an engine then show that it is clean/easy to do the embedding, rather than showing that the interpreter can execute code. I would assume that it executes python, but need to know how well it embeds.