Discord for example is literally just a chrome-less Chrome; the zoom in/out hotkeys in Chrome still work in it.
This is also not mentioning how no Electron program ever visually adheres to the desktop environment it's running in.
Discord for instance has this “currently playing game X” feature. I have zero interest in broadcasting what I’m doing at the moment to the world, but many do and have this feature enabled. Good luck implementing that in a browser-confined web app.
An example: https://stackoverflow.com/a/39569062
No, it also includes:
* Voice (and text chat) overlay for games (DLL)
* Game integration via lobby & rich presence APIs
* Krisp noise cancellation (requires a DLL as well)
* (Better) screenshare (Chrome has an API for window sharing now but Discord's is a bit more robust with several backends in case one fails)
* System-wide keybinds
* Scripting support via gaming accessory apps (Logitech G HUB, HyperX, etc.)
It also (anecdotally) works faster than the web client, in my experience.
Just because the zoom controls work (which is an accessibility feature) doesn't mean it's a barebones Chrome wrapper.