How to Paint Like Hayao Miyazaki
animationobsessive.substack.com
animationobsessive.substack.com
> In his notes, Miyazaki purposely leans into sounding old and stuck in his ways. He rants about how he’s painted with nothing else for 40 years, how easy and cost-effective his tools are — and then he undermines himself by suggesting that, really, this is all he knows how to do.
There's a deeper truth which is easy to overlook here.
If you want to get good at some creative pursuit, you have to put a lot of time, attention, and decision making effort into the skill. All of those are finite resources.
It's really easy to squander an unbelievable amount of time and effort on choosing gear. Doing that is time not spent mastering the craft. You might get really good at picking shit out, but you won't get good at painting, or poetry, or song-writing, or whatever.
This is why so many successful artists seem stuck in their ways or dismissive of gear, or, conversely, fetishize certain gear. Those are all mental techniques to minimize the effort they spend on picking stuff so that they can focus that effort on creating.
I mean, when I started programming, I could spend ours choosing the right library, tools, or whatever.
But nowadays, when I have an idea, I stick to C# and Visual Studio. Because that’s the language i'm familiar with for over a decade now. Which doesn’t mean I don’t look right and left - but still, I don’t want to think about my tooling.
> And now he sat there under the pink glow of his student's table lamp, preparing to sit the astronavigation exam for the thirteenth time. He found the process of revising so gruelingly unpleasant, so galling, so noxious, that like most people faced with tasks they find hateful he devised more and more elaborate ways of not doing it in a "doing it" kind of way. In fact, it was now possible for Rimmer to revise solidly for three months and not learn anything at all.
> The first week of study, he would always devote to the construction of a revision timetable. Weeks of patient effort would be spent planning, designing and creating a revision schedule which, when finished, were minor works of art.
> Every hour of every day was subdivided into different study periods, each labelled in his lovely, tiny copperplate hand; then painted over in watercolours, a different colour for each subject, the colours gradually becoming bolder and more urgent shades as the exam time approached. The effect was as if a myriad tiny rainbows had splintered and sprinkled across the poster-sized sheet of creamwove card.
> The only problem was this: because the timetables often took seven or eight weeks, and sometimes more, to complete, by the time Rimmer had finished them the exam was almost on him. He'd then have to cram three months of astronavigation revision into a single week. Gripped by an almost deranging panic, he'd then decide to sacrifice the first two days of that final week to the making of another timetable. This time for someone who had to pack three months of revision into five days.
It really cannot be understated how true this is. I've been trying to get back into digital music composition and arrangement and spent way more than I thought I did to get myself off the ground. I'm fortunate enough to be able to have the financial reserves to spend what I did, but in hindsight... man was a lot of it unnecessary. I've spent more time reading about and following discussions involving tools and sample libraries than I have re-studying music theory, orchestration, and actually producing something.
It doesn't help that in this day and age, there are a ton of choices a person can make. Both choice-paralysis and "screw-it-just-get-everything[-if-it's-on-sale]" are absolutely real phenomena.
1. The developers who fight over vim vs emacs or other tools. A defensive mechanism.
2. The occasional developer that spent their lives working with C and C++ who attack Rust but only makes excuses on why.
3. Myself who spends way too much time trying to find the "best" development environment rather than just coding.
And I'm sure people could mention a bunch of others.
I'd recommend anyone who is remotely interested in animation, Japanese films, or films in general to check them out. All but 2 (for licensing reasons) are available to stream on HBO Max. I believe they have both subbed and dubbed versions, though I preferred to watch with subs.
Studio Ghibli provides hundreds of stills for their movies on their website:
https://i.imgur.com/nuRLkcH.png
The only way I can find to switch the audio track is by clicking the word 'English' on the description page (screenshot above), before hitting 'play'. This is really confusing because:
1. There's an option to change the language track once you're playing the movie, but it doesn't show the other option.
2. When you click that button, there's a helpful notification saying you can choose language in 'settings' (which isn't the case!).
3. The icon next to where it says 'ENGLISH' looks like a speech bubble, which to me indicates 'subtitles'.
4. I have to click the word 'ENGLISH' to switch to Japanese!
For example, Gillian Anderson is a great actress but she doesn't do the character of Moro (in Princess Mononoke) justice, especially compared to the Japanese VA (Akihiro Miwa).
See their voices compared at 4:19 https://youtu.be/1X4RWYsDs8A
> Prominent scrotums are an integral part of tanuki folklore, and they are shown and referred to throughout the film, and also used frequently in their shape-shifting. This remains unchanged in the DVD release, though the English dub (but not the subtitles) refers to them as "raccoon pouches".
Some or all of them have 2 different English subtitle tracks — "English" and "English for the Hearing Impaired". For reasons I don't understand in the slightest, they sometimes differ. English for the Hearing Impaired is the one that matches the English Dub.
The dub is above average, but the original with subs is the best way to watch the film.
Mononoke Hime is still in my top 25 films. If you haven't seen it, please treat yourself. I think it's far better than Sen to Chihiro / Spirited Away.
(FWIW, I bought the domain for Miramax's original marketing page and kept it online: http://princess-mononoke.com)
Definitely. Jiji (the cat) has a totally different character if you listen to the dub vs the original Japanese. One of the few instances where I prefer the dub... but I think it's just because I watched it that way as a child. This article [1] is convincing me to go back and give the Japanese audio another try.
Anyway: if you like the movie, I would recommend tracking down the book. Some of the movie's scenes are lifted directly, but (as always) there's scenes I would have loved to see show up in the movie that didn't.
Phil really does a great job.
True, but that is a rare case where the dub is making a gigantic improvement.
Improvement is a relative term in all contexts by definition.
Last year I watched Women on the Verge of a Nervous Breakdown (1988), a fairly amusing Spanish farce (Almodóvar, so, you know). In the movie some of the characters play voice actors dubbing an American movie to Spanish and I wondered, what movie is that?
The movie they were dubbing is Johnny Guitar (1954). Which is how I came to discover a film that's now well in my top 10.
Also despite some of the issues with earlier dubs, some of the later ones are good in their own ways. In the case of Howl's Moving Castle, I prefer the dub by a large margin, Billy Crystal was especially good.
it doesn't make it unwatchable by any means but the vibe is no longer as impeccable
This is why.
Any you didn't like?
The only truly "bad" movie of the bunch is their latest from 2020: "Earwig and the Witch". It's computer generated instead of hand-drawn but it looks like a computer generated film from the early '90s. Just ugly and uninspired. And the story was not good. It had promise but did absolutely nothing with it. Very disappointing film. Thankfully, it looks like their next release (summer 2023) will be back to the hand-drawn style.
> "Isao Takahata, Hayao Miyazaki and Yoshiyuki Tomino, are, in a manner of speaking, the first generation of those who experienced the war, who saw a radical change in values. Their opposition to authority and violence began from a certain kind of resistance, and they came together to make something, to start building something new. I think it's a kind of revolutionary mindset. But it's not possible for those of us who were born amid the period of economic development to possess that. The answer I've come to now, which made me think while making movies, is found in Earwig."
> "There's dubious stuff going on across the world, and there's no rosy future waiting after an upheaval. And this state of affairs will probably continue," Goro says. "If people rose up democratically against violence, would stable peace eventuate? It's a very difficult situation. I get the feeling that an ending with catharsis isn't something you should portray without careful consideration. At the same time, we need some kind of fantasy to live mentally enriched. We realized the time has come to decide on where to put emphasis."
He was one of the first instances I can think of where I came to understand "don't meet your heroes".
Edit: Never met him in person. Mostly meant 'meet' in a figurative sense.
But maybe not watch in the same sitting as the other movies.
Spirited Away is amazing too
http://www.nausicaa.net/miyazaki/interviews/miyazaki_kurosaw...
http://www.nausicaa.net/miyazaki/interviews/miyazaki_kurosaw...
He also called his son's first film crap, again I'd be less blunt about it but I have to agree. I saw Earwig and the Witch. Holy crap its bad.
The part missing from the "paint like Miyazaki" instructions is the part where you study and draw for 60 years! He has the touch of a master, both delicate and confident in the way of, say, Ingres and Watteau drawings. Much different subject matters, obviously, but it's the feel I'm talking about. Absolutely beautiful. And he is a master watercolorist, which itself takes a long time to learn.
This is not to dissuade anyone from picking up these things. Just please don't expect too much too soon!
[1] https://faroutmagazine.co.uk/hayao-miyazaki-25-favourite-fil...
If I had to add a few more colors they would be neutral tint, ultramarine blue, transparent pyrole orange, new gamboge, burnt sienna, raw sienna, and cerulean chromium.
I have more info, and links to recommended materials here. (There's no ads, and I'm not making money off of anything.) https://connor-johnson.com/2017/06/07/getting-started-with-w...
But also be aware that watercolour painting is a subset of art in general. If you don't know anything about line, value, shape, perspective, rendering, drawing people and things, composition and layout, etc, you're unlikely to suddenly develop that by playing with watercolour paints.
That doesn't mean you can't play with watercolour paints, but if you haven't been interested in drawing with a pencil you're unlikely to suddenly develop a mastery of the basics while also learning a water based media, so manage expectations.
So unlike the other person who replied, I wouldn't recommend investing heavily at the outset. You can get a sakura koi field kit for $30 (and use what colors are in there) and a canson watercolor paper pad for pretty cheap and go to town seeing if its something you enjoy, before spending a lot of money on paint tubes you might never use if you find it not to your liking.
Like anything art, the primary thing that determines skill is how much effort you put into practicing and developing that skill. Start with the goal of enjoying yourself rather than imagining turning out masterpieces like miyazaki.
I regret that I didn’t get into animes earlier in my life.
(If you liked those, you'll probably like most of the Studio Ghibli catalogue, as well as Wolf Children).