I would expect someone with more Rust experience than me (which is not much) to be at least as fast as I am with Python in Rust, especially if they know the tooling better. At least for these kinds of tasks.
I really want to like typed Python, but it's a pale shadow of what it could be, and what it really needs to be if people want to use it to describe very dynamic Python programs.
This is not true. Rust and python are about equivalent. Python is difficult to understand because the vast majority of library documentation is simply lists of examples, without any unifying theory. Languages like Rust and Haskell offer much more comprehensive documentation with obvious ways to fit things together based on a well-understood and rigidly specified compositional specification (types).
I find type annotations to be a major benefit while prototyping - I know exactly what everything is, and can quickly refactor anything. The ability to use serde to deserialize/serialize into Rust structs is another huge benefit. Chaining iterators, collections, etc removes a lot of the boilerplate that I find myself doing in python.
I've also been using Rust as my primary programming language for 5+ years now, so I am definitely "in the zone"
I also find Rust to be quicker for prototyping than Python. However, I find Java quicker than Rust.
In this regard I love Haskell's REPL mode, it's really productive for prototyping. It has a worse discoverability / autocompletion story than Python REPL though.
Clojure has a bunch of other benefits over Rust when it comes to quick prototyping though.