Having worked in both platforms I can say their conclusions are demonstrably false, if not outright biased.
Having worked in both platforms I can say their conclusions are demonstrably false, if not outright biased.
>> But more broadly they all just look and especially feel inert and rigid. Nothing shrinks or stretches. There’s no life to them.
I can see this two ways: some people WANT to be entertained by the UI when they're surfing. Others like myself, don't want extraneous distractions. The UI should be secondary to the information.
The second quote on the developer choosing OSX over Windows, is quite interesting. I would think that an application developer, being even more into their craft, would eventually want LESS interference from the device UI, to where they would become platform agnostic and roll their own "life" into the application's UI.
As far as developer choice goes, that's going to depend on what gets that particular individual fired up. Personally speaking, it's the possibility to produce something that's both polished and thoughtful on top of being highly functional. For me a project where the human interface is to be phoned in sounds like a miserable slog.
/s
for real - i'd rather have a 'brutalist' mastadon client that cannot be removed by Google than 100 pretty mastadon clients that will be blocked permanently from the iOS store the next time a mass shooting occurs.
He's also been showing his age quite a bit, being against a lot of recent developments, like being anti-remote work.
I don’t remember that at all. Can you provide a link?
No remote work for anyone: bad policy.
Everyone on every team can work remote: sometimes a bad policy.
That’s my position. A lot of people who strongly feel they should always have the option of full-time remote work object to that.
I agree with a lot of what you say, but where is your proof of this? Everyone worked remotely for 2 years and we all made money.
https://daringfireball.net/linked/2021/06/04/apple-remote-wo...