What I meant by that is that there are no source images that have previously existed, and especially not in these animated latent space forms. And no, I’m not the only person to be using the tools like this and I never claimed to be.
https://williamcotton.com/articles/the-making-of-distant-des...
What I think I’m doing with this is revisiting some live audio visual stuff I was working with over a decade ago, but instead of having to hand draw as I did in this video:
Around 2:20 has some landscape animations. There’s some really low quality temp imagery in that video as well because it take a lot of time to draw stuff! I basically stopped doing this kind of stuff because it was already too much work to do on top of writing and performing music let alone all the nonsense related to getting shows and managing a band…
I don’t have time to make these base visuals, animate them, program, etc.
Also, I want to try to map audio inputs like amplitude to vectors in the latent space… snare hit increases (lightning:1.0) vector, kick the (ocean:1.0) vector, etc.
Or maybe I don’t do anything other than explore and get inspired.