U.S. military-run slot machines earn $100M a year from service members
npr.org
npr.org
I can see the benefit to keeping the gambling addiction losses in-house but encouraging money problems and then punishing people for said money problems seems a bit like an artificially created circular problem.
MWR programs are supposed to be beneficial, not detrimental. Get them some video game consoles. Buy them all VR setups and require {n} hours of physically demanding games and game scores. It's probably less cost than the fallout from gambling addiction. VR combat training rigs, like ARMA on steroids but actually causes pain when you get hit. Surely someone here in the HN world could fund such a thing. Provide time-off and money to the top tier contestants of the VR simulators.
Oh and don't limit this to combat simulation. Implement medical training, surgical training, electrical training, construction, military vehicle repair, flight training like X-plane on steroids, space flight training like Avorion on steroids, recce training, weapon repair training, etc... Let them explore skill-sets they and the military were unaware they had.
It would be cool to see makerspaces or something similar on bases. I recall there were mechanic shops (I could be misremembering) where you could bring your car to work on it and borrow tools. With tools now you could create some hiking clubs and stuff too.
Doing this stuff isn't easy though and I know when I was finished with duty and finished working out for the second time that day I really didn't have energy to do much except play video games and knock back a few beers. Creating new programs, clubs, initiatives are hard. And in the military often times you have turnover on the bases so it's hard to maintain continuity even when someone creates something. If it were up to me I'd have a cadre of 3-10 individuals who ran, funded, maintained clubs and programs for soldiers. I'll not be surprised if I find out that this already exists either lol.
Per Navy regulations, anyone who gets a DUI is required to attend rehab. We had a Reactor Operator on my submarine who got two DUIs. He requested rehab in writing twice and was twice denied because "ship's schedule does not support". Then he re-enlisted, I can't imagine why. A few weeks after re-enlisting he got a third DUI. His wife divorced him, he attempted suicide, and then he was discharged and was allowed to keep his bonus.
Our Chief of the Boat (equivalent to Command Master Chief or Command Master Sergeant) was an extreme alcoholic and several sailors filed complaints in writing alleging that he showed up to work visibly drunk regularly, always having driven himself to work. The command ignored that too.
Extreme alcoholism, getting black-out drunk multiple nights per week, getting hospitalized for alcohol poisoning once per year, committing drunken assault and/or vandalism and having your division Chief sweep it under the rug and then extort you to re-enlist was common on my ship. I spoke to friends on other ships and it appears that this was the norm throughout the Pacific submarine fleet in 2010. Rotten to the core.
I worked at a place that sold expensive things. Sold a thing to a guy. Had two guys show up a couple days latter to talk about exactly how he financed thing and etc. Turns out he was an just a middling engineer on the F-35 program, but they confirmed everything he told them using us.
Shows a pattern of poor judgement, and makes the applicant way, way more likely to be bribed or blackmailed.
Bankruptcy also has a court angle, which means you can, with an amount of effort that's trivial for large, nation-state intelligence orgs, find a list of all recent bankruptcy cases in, say, Southern Maryland or Northern Virginia. The CI types lose a lot of sleep over this stuff.
People in basic jobs at Twitter helped murder a journalist.
(seems that wages are about $140 billion a year)
Of course the average being tiny doesn't mean it isn't causing problems for people that gamble way more than the average.
Damn if only I could have done that to my parents.
If war isn't regularly and actively being prosecuted the military turns to infighting, the officers that are promoted are promoted because of their ability to suck up and kiss ass, meanwhile the people that get things done, that bruise egos, and deal with things directly end up phased out and pulled down.
Part of the reason WW1 was so horrible wasn't just because of the technological advances, or the environments they fought in but because of how many worthless brass were involved and f**ing things up regularly. Hell France was only saved from falling within a month because their top general went on a spree of firing over half the commanders and replacing them with people that produced results.
In the next substantial military conflict the US faces we will spend a long time losing until we fire most of the people currently in charge and the thinking changes.
As evidence let me point to the continual massive investment into the fighter program. Those advocating the fighter program are the cavalry commanders of the 1910, thinking in an outdated and outmoded way of thinking that they are wedded to, and will continue to rely on and push for despite the fact it is a clearly outdated and obsolete way of thinking.
EDIT:
As noted below Dr. Hugh Nibley was Professor of Ancient Scripture at BYU if you feel that substantially impacts your opinion of this quote.
Our military is exercised to an extant, but it's also been exercising for fighting asymmetric warfare, and irregular combat, not conventional combat on a battlefield against a comparable enemy. It's like running 3 miles every day in preparation for a marathon, it's something and helps you work out some things, but its going to be very different once the gun fires to start the race.
How do you compare the exercise in Vietnam vs the exercise in Afghanistan? Is there a ratio of how badly beaten they are by people shooting back in flip-flops with soviet era AKs?
And not China either, because no matter how unexperienced the US Army is, the Chinese have virtually no experience other than trading shots and fist fights on the Indian border or acting like a school bully in their neighborhood - and most Chinese stuff is based on old Soviet shit (whose "quality" is currently being shown in Ukraine) or stolen Western tech.
Both sides in Ukraine rely heavily on Soviet equipment. One of the major problems Russia faces in Ukraine is the highly effective air defense infrastructure the Soviet Union built.
As for China, it has a mixture of heavily upgraded Soviet equipment (e.g., Flankers with modern sensors, electronics and missiles), and its own indigenous designs (for example, it's the only country other than the US to develop and produce a 5th Generation fighter jet). Given China's proven ability to develop high-tech products and manufacture at scale, why would you doubt that it's capable of producing modern military hardware?
Oh, they are certainly capable - but unlike the US, nothing what the Chinese build in terms of heavy equipment has been tested in an actual battle, neither has the logistics of their army or the command structure, both of which Russia sorely lacks in Ukraine. In contrast, the US has all three aspects nailed and refined for decades.
Also... who says that it's not all just a paper tiger? Everyone was scared about the T-14 Armata or a lot of other Russian stuff that was in reality just fraud everywhere along the chain. China suffers just the same problems with endemic corruption and a yes-men attitude as Russia does.
The US has plenty of experience, but it's all in fighting opponents who can barely fire back. No one has any idea how the US would fare against a real opponent. Even the shock to the public, which is used to relatively low-casualty colonial wars, would be difficult to gauge.
> China suffers just the same problems with endemic corruption and a yes-men attitude as Russia does.
I don't know if there's much similarity between the China and Russia, given that I only know the culture of one of those countries relatively well. What I will say is that based on my own observations, China is highly competent at pulling off large and complex projects - much more so than the US.
apologist
noun
SYNONYMS: defender, supporter, upholder, advocate, proponent, exponent, propagandist, apostle, champion, backer, promoter, campaigner, spokesman, spokeswoman, spokesperson, speaker, arguer, enthusiast.
ANTONYMS criticOne can be an apologist for, say, the axiom of choice (an actual axiom), a Neopagan faith, #metoo, etc., regardless of how much evidence is against or for the worldview based upon the assumptions.
Remember the Panzer was a better tank than the Sherman, but it didn't matter because the Sherman was cheaper to build and faster to make.
Can't be flown or can't be remotely directed?
Alternatives would be self flying or pre-programmed flights.
Jamming seems to something to work around in the latter two use cases.
The problem with drones is that they're easily jammed. Ukraine is lucky that Russia has been so incompetent, but I bet the next major conflict has large scale jamming on just about every frequency.
NGAD strikes a balance between drones and manned aircraft.
I don't really like the WWI cavalry analogy, either. The fighters being used in Ukraine are a far cry from what 5th/6th generation technology can achieve. The gulf war is a better example of what happens when you achieve air superiority. It turns out that's really important in modern warfare.
Not certain if true, as this has been claimed since LeMay but has not lead to victory since 1945. Iraq was not modern, not antique, maybe vintage is the word for them. Iraq and Afghanistan show that despite air and every other material superiority, the home team advantage is psychologically decisive against a non-genocidal alien force. You might even say that WWII proves the rule in that the US made a genocidal show of force.
Is air dominance helpful? Sure. Is it really important in getting to a victory condition? Jury is AWOL.
I downvoted you because your comment is a casual insult without bringing anything to the discussion.
Some may say the charities got just as addicted as the gamblers. I remember in particular in a TV debate, where Thorvald Stoltenberg, respected former minister and president of the Norwegian Red Cross, declared that although he realized the harm they caused, he had decided to defend slot machines "no matter what" because they were such an important income source for his organization. He said it as if it was some selfless commitment.
Eventually, though, gambling addiction became a too big and obvious problem to ignore, and the gambling monopoly took over, sharply reducing the numbers of machines and (supposedly) making them less aggressive. There were some concessions to the charities that lost income as a result of it (which, as I recall, screwed over the few charities that had taken a principled stand against slot machines).
In australia, slot machines are controlled by organisations which are effectively white collar gangsters. The NSW organisation is currently suing an ex-employee who worked in anti-corruption and subsequently whistle-blew on unactioned corruption reports, while he’s on his deathbed with terminal cancer.
My "favorite" part, for lack of a better adjective, is how ClubsNSW (the slot machine organization) successfully got a federal court order telling the whistleblower to stop "intimidating, harassing" the poor, innocent ClubsNSW, while at the same time the home of the guy who interviewed the whistleblower gets firebombed, twice!
> In australia, slot machines are controlled by organisations which are effectively white collar gangsters.
The thought process is that if it wasn't government run, it would be ran by actual gangsters with much less accountability.
But I’m also unsure how I feel about prohibiting a behaviour, given the whole slippery slope article etc
US state governments use the "it's for a good cause" justification all the time as well. But... it's still addictive and exploitive of vulnerable populations (especially lotto)
I despise the model just like lotteries, it's a regressive tax and the lions share of profit comes from those with addictions.
So Sega started with, and ended up back as a slot machine company.
[1] https://www.ign.com/articles/2009/04/21/ign-presents-the-his...
"I was in a casino, and saw a doddering old man sitting not at a slot machine but at the change machine. He fed in dollar after dollar, and would cheer and call out 'I won again!' every time it dispensed his quarters. It was harmless, and better he 'play' that than lose at a real slot machine, so I left him alone with his fantasy.
I saw him again the next day. I pointed at the change machine and asked why he wasn't playing that one since it was his favorite yesterday. His reply: 'It was dispensing six quarters for every dollar until they fixed it.' "
We wondered why $1 coins weren't in circulation.
FWIW, $1 coins were (and are) in circulation, but not very common and probably not accepted in payphones. The NYC train and subway ticket machines have dispensed $1 Sacagawea coins as change for as long as I've used them.
Coming from the UK with £2 coins in widespread circulation (worth over $3 at the time) we hadn't thought to prepare for this.
The military base version could just take in $1 and return $1.
No slot machine pays out 95%.
https://www.americancasinoguidebook.com/slot-machine-payback...
I'm not talking about harm reduction per se, ie reducing gambling. I mean would you rather have soldiers gambling/drinking in the controlled environment of a base or out on the town? I've been in situations/deployments where the CO has closed the base, restricted our movements off base to operational only. It really isn't much fun. So I am hesitant to criticize any on-base activity that at least some people enjoy responsibly.
1. The argument that soldiers are going to do drugs anyways isn't a good reason to provide a weekly cocaine ration.
2. I don't think all of these bases have a nearby casino.
3. Lowering the activation energy for going to the slots will increase use of the slots. If I had a magic tap that soda and beer came out of at my house, I'd be drinking more soda and beer. Despite having a corner store on the other side of the street.
The military should be lowering the activation energy for less destructive past-times, instead.
That happened in Canada. When Canada made pot legal, their military went through a debate about whether it should be sold on bases. They already provide alcohol on bases, even on ships. Why not pot? But I have not heard of any slot machines on Canadian bases.
And "services that contribute to resiliency, retention, readiness and quality of life," indeed!
When I wore the uniform, it was handled indirectly with constant reminders that failing to satisfy debt obligations is punishable by Article 134 of the UCMJ.
Some places need extra reminders and discipline though, e.g. Nellis AFB (Las Vegas, NV) and Keesler AFB (Biloxi, MS) are two bases I'm familiar with that come to mind.
I think I read that the Roman legions played dice games, using knuckle bones from animals.
Every base has a standing order to avoid all of those under penalty, except the pizza place, where it is discouraged mostly because it's not great pizza.
Diego Garcia, however, is an island in the middle of nowhere with nothing on it, so none of those exist.
And why shouldn't our service members enjoy some of the things they'd be able to at home when possible?
But yeah, it's very bad optics to essentially take their paycheck back. But one of the reasons they are playing the slots are to win money. So if you make it cash neutral, it's really pointless.
And you could instead just set up a free-play arcade. Or even a quarter to help with maintenance costs. But people look at video games and gambling differently. One is for children and one is for adults.
But then again, these people signed up to be told what to do, what to eat, etc. I would say it's fair that the military could say that gambling while enlisted is not allowed and shut down the slot rooms.
Then you'd have the right wing whining about how "woke" the military is with their cancel culture, shutting down gambling the same way they shut down homophobia and sexism and racism by integrating and ordering enlisted people to suck it up and follow the military orders and regulations they signed up to follow.
Talk about a captive audience rife for exploitation.
Also played D&D in the service. Most active tabletop gaming group I've ever been in too.
Didn't D&D in DG tho.
Was this out of environmental concerns / the crabs going extinct or was there something more to it?
Then covid, moved to a city without any barracks close by, so i couldn't continue, but military definitely have tabletop rpgs (and they are very partial with those where battlemaps are easy to set up)
Coincidentally, my partner's father was an airplane mechanic stationed in Okinawa in the 1980s... and apparently played a lot of D&D.
I was told the week I landed "there's two type of people: those who immediately fall in love and never leave. Then there's the ones who get island fever after 6 months and never come back... You won't find too many mainlanders who have lived here for very long"
You hit the beaches. Hang out. Get sunburned. Hit a few of the in-town stuff; they're played out after 3 months and you're bored. More folks rotate through so there is the novelty of banging the tourists and new-bloods, but either they (or you) are probably departing soon so it's hard to make any real connections, romantic or otherwise.
Same when you live somewhere remote like the Yukon or smaller places in Alaska. People won't even really associate with you until you've been there a full 12 months because they don't want to invest time in someone that is likely to just leave anyway.
-48C (-55F) is a hell of a thing, but the lack of sunlight I personally found much, much harder.
The wonderful part though is that virtually nobody lives there that doesn't love it, because if you don't love it, you leave. That means the people that stay are passionate about it, and do every possible activity all the time - more so in the dead of winter!
(I stayed 4 years, miss the place intensely)
>I can see why healthy people would go insane, and why insane people would go healthy.
When I got to the Yukon a friend was introducing me around for the first 6 months or so. Every introduction would go "This is <Dave>, he's a bit crazy." "This is "Mary, she's a bit crazy".
It took me a while to catch on, and your quote captures it perfectly.
That's the best line I've ever read on this site
A few years after moving there, he's back in the States.
And on the other like-a-fox hand, the military does have a strong incentive to identify individuals susceptible to developing gambling addictions.
It's cold, but putting them in close proximity to available gambling isn't the worst test...
They've been designed (evolved) for a purpose.
Pulling a lever/pushing a button should get boring. Slots are designed to not be boring while they bleed you dry.
I'm guessing surfing risks injuring US military... assets.
- Specialized personnel, who are required to fulfill the base's mission
- Substantial logistical costs for additional personnel or materiel
- Limited medical facilities, often lacking in higher standards of care, supplies, and with substantial evacuation distances
Since Diego Garcia is a major airbase, some of these are lessened, but they still all apply.
If someone is injured, they have to be rotated out and someone with the same specialized training rotated in. If something is needed (say, medical supplies), they have to be flown or shipped thousands of miles.
Each doctor/nurse/piece of medical equipment thus has a logistics footprint several times what a mainland one would. Which means a bare minimum medical presence.
Which means if something really bad happens (major trauma from a shark attack), someone is probably dying.
Weighed against that... a ban on surfing for recreational purposes seems fair.
At the end of the day, when you're deployed in a remote environment with the military, you're there to serve the mission. Fun comes secondary, or not at all. :(
> Weighed against that... a ban on surfing for recreational purposes seems fair.
> At the end of the day, when you're deployed in a remote environment with the military, you're there to serve the mission. Fun comes secondary, or not at all. :(
I wouldn't be surprised if the risk of shark attack to surfers there is lower than the risk of death due to basically every other activity on the base. There are maybe a dozen deaths (not just including surfers) due to sharks each year in the whole world. Banning surfing due to the risk of shark attack is totally illogical. Surfers are so much more likely to injure themselves or die in any number of other ways surfing. The risk of shark attacks just doesn't even enter the conversation.
I'd be interested to hear the reasoning on the ban. If it really is due to shark attacks, the military might consider getting someone more rational to make those decisions at the base.
>Somehow, he’d managed to smuggle his 8’6 pintail out there (we’d find this tricky to believe were it not for the images featured in the original article above) and he spent his year finding fun down the line tubes to jam it into. Unfortunately for Tom, he wasn’t able to coax many mates out into the lineup to join him, largely due to the abundance of hazards that lurk between the fast-breaking waves and the shallow coral reefs, including an array of hungry sharks, sting-rays, and stonefish. And of course, the the limited medical facilities on land should you come to blows with any of them.
And just because something's "in paradise" doesn't mean there's plenty to do, and simply suggesting a sport that not everyone's into doesn't really support that assertion. Paradise can be quite uneventful, even if it's still paradise.
In a highly secured, remote base it's totally possible you get court-martialed, busted down in rank (aka losing out in monthly pay and bennies), or even catch a bad conduct discharge or something.
My point here is that if something is not allowed, you need a lot more to be willing to try it.
Dude completely broke me of my childhood desire to go to see every little middle-of-nowhere island I could find on the globe. But did make me way more interested in visiting Ethiopia, so, there's that.
Plenty to do there if you are there for a week. 6 months in, those things aren't nearly as neat and you will probably need some other entertainment. Slots wouldn't have been my first (or 10th) choice to offer folks, though.
> A Pentagon report in the early 2000s claimed that without the slot machines, the MWR groups would not be able to afford other amenities for military members such as golf courses and family activity centers. DOD spokeswoman Cmdr. Nicole Schwegman echoed that argument, telling NPR the machines "contribute significantly to the non-appropriated fund and many other recreation and entertainment overseas programs."
The military base I've lived near had plenty of such activities - adult sports leagues, an auto skills center, bowling alley, etc. I guess it might not be as ideal as every such activity being self-sustaining in terms of costs, but it doesn't really seem like a scandal for all of the MWR income to go into a big MWR pot to be spent on various activities.
If foreign bases don’t have fun things to do then maybe younger siblings won’t enlist without more expensive bonuses. Or maybe the unmotivated soldiers won’t go the extra mile while maintaining vehicles. Or the infantry will leave the boring-ass base and fraternize at popular military “companion” bars and come back with STDs and get into fights with locals, losing some of the military’s license to operate bases as freely in that nation.
The military would have to spend some of this money anyways if it wasn’t coming out of the soldiers own pockets.
But free slot machines aren't "entertaining" though. People get addicted to slot machines, and other forms of gambling, because they make you put skin in the game and so your brain's chemistry goes all over the place when you win or loose giving you various highs. You don't get such highs when everything is free and you have no skin in the game. It gets boring instantly. But once you put your hard earned cash in, then it gets interesting.
When I said “free” I meant that every dollar taken in should be paid out to the gamblers. Not that gamblers would use the machines without depositing some money/bet/ante. If the government chooses to offer gambling to the servicemen it shouldn’t result in headlines with eye watering profits being skimmed off the top.
At least the old-school rampant gambling in the barracks (poker games, scorpion races, etc) usually don’t have a house cut. Every dollar taken in is paid out.
That would be the minimum ethical requirement here for the government.
The money does go back to the gamblers... and other service members and dependents. It's in the form of MWR programs. That's why you can get a tennis lesson with a pro who has played in the Open for $10, have free access to the rec hall, cheap bowling, cheap pool access, hobby shop access, etc. I wouldn't be surprised if it goes to towards lodging like the Hale Koa, or other services like space-a flights.
I meant to word it like "They could make it so that 99.9999% of gamblers lose all their bets, but one gambler per year wins $100 million". Just as long as the military isn't taking that a % of that money to use lieu of money they should have budgeted properly for creature comforts.
I mean, the MWR budgeting is a completely different conversation. The way that budgeting works now, they wouldn't replace that $100M.
On that subject, the exchanges shouldn't mark up items above cost, nor should the commissary charge that 5% fee, etc. In the grand scheme of things, voluntary gambling is the least exploitive, since the others have been imposed manditorily over time. And we still have some military families on food stamps... so there's a lot to discuss and would probably benefit from a complete compensation/benefits system restructuring.
lol
And if you're running the gambling halls it's going to be a lot harder for a soldier to get into a compromising amount of debt.
Besides the $100M a year in "profit" I'd wager these machines generate even more in cost savings.
If both are yes then that's a pretty interesting place.
Oh well, only for soldiers anyway.
But no reason the machines can't just pay out 100% and so offer risk to people who want to buy it in small doses without making money off the troops in aggregate.
Anyways, much better than state run lotteries (which have way worse payout odds than slots).
But most of that month was admittedly spent waiting for work, reading Memnoch the Devil (RIP Anne Rice), drinking really cheap beer, playing pool and surfing the early Internet (there was possibly some Scorched Earth in there, too!)
Ethical ethnic cleansing is hopefully not a thing.
Britain had a bunch of other islands much closer to India. Not even counting Sri Lanka.
Though, yes, protecting shipping lanes to and from India would have been part of the purpose, but not just to India. British Malaysia, various Pacific territories, and the commonwealth states of Australia and New Zealand, would have shared those same shipping routes, largely.
I'd guess that as a US base it's more likely to support US or NATO operations, real or hypothetical, in or around the Horn of Africa than it is to have much to do with the subcontinent.
They've actually double opted in: first to join up, and second to put money in the slot machine. Let them pay for it.
I was gonna write more, but I fear I might be giving readers ideas and honestly no military needs any more ideas on how to monetize their soldiers.
I'm also saying that special forces aren't exactly traditional. Would you say that the military traditionally sports beards and ballcaps because SF do?
Not provided by the service, though.
> Fully 24 percent of active-duty servicemembers recently experienced “low food security,” meaning they sometimes lacked quality meals, according to the latest Pentagon survey of troops in late 2020 and early 2021 — before the recent inflation surge. Of those, 10 percent periodically experienced “very low food security,” meaning they sometimes ate less at mealtime, missed meals entirely or lost weight due to inadequate food intake in the previous year.
> Those percentages suggest that 286,800 active-duty servicemembers have had some level of food insecurity of late, and nearly 120,000 of them have sometimes gone hungry recently due to a lack of food, according to senators on the Armed Services Committee. The figures do not count family members of those active-duty personnel. Nor are reservists and their family members included in the tally.
https://rollcall.com/2023/01/13/congress-barely-dents-scourg...
State lotteries collect ~$30 billion in revenue a year. If we're supposed to be outraged that the government profits from gambling, shouldn't we talk about that first?
Or is this just another driveby article taking potshots at the US military?
Someone please explain how a right-thinking person is supposed to read this. There's an axe being ground here, not sure what it is.
Some people are not necessarily opposed to gambling, but strongly believe the government should take care of military personnel. To them, this may be an example of the government failing to provide more wholesome (or at the very least, less expensive) activities.
Some people are outraged by the amount of money the government spends on the military. To them, this may be an example of the government collecting yet more money from enlisted personnel rather than using their extensive budget to properly fund the "morale, welfare, and recreation" programs.
I suspect the article's intent is to highlight the latter two points. Personally I'm not sure how to feel about it. While I am not opposed to gambling, I do think we need support for managing addictions (including gambling addictions).
Something tells me a lot more money is made off of slot machines in casinos than on military bases. I just don't see why they're singling out the military in the article.
I guess my point is the article feels like a classic "abc is bad, and xyz does abc, so therefore xyz is bad" type article.