I'd say you pay for the complexity when you learn the language. Once satisfying the borrow checker becomes second nature, it feels just as fast to write as go (in my opinion, after switching from go to rust for most of my scratchpad code)
I'd say you pay for the complexity when you learn the language. Once satisfying the borrow checker becomes second nature, it feels just as fast to write as go (in my opinion, after switching from go to rust for most of my scratchpad code)
Really core stuff is nice to write in Rust. Parsers, core algorithms, that kind of thing.
However, I write a lot of code in Go that does stuff like glue together libraries, call APIs, etc. That stuff is really nice to use in Go.
I'd also say that when I need to use a library in Rust, it's a coin-flip whether the library has a straightforward interface, or whether it is some monster with tons of template parameters, or maybe even a bunch of macro rules that you are supposed to use. Go libraries tend to be much simpler to use than Rust libraries.
How about the code written for commercial purposes? As in "you have to write a service that satisfies business requirements and you have to finish by time T"