Solid state analog is hard to beat, in low current devices, with human speed dB/dt.
Just get an old radio, fiddle with the volume control and hear the scratching
There are interesting stories online about the problems they had. They were stumped by a game at a specific location that kept going haywire and requiring recalibration. Kept sending engineers out to fix it over and over. Turned out the arcade was next door to a scrap yard with one of those big magnetic cranes, which was completely messing up the sensing. [1]
[1] https://www.rotheblog.com/2009/06/arcade/transcript-from-rus...
More likely boring old electrical grounding issues. Oh how I hate them.
Does that mean that the sensor is all solid state and the only moving bit is just a gimbal-like thingy attached to the rubber thumb interface to move a little magnet around? That’s got to be ridiculously simple and long-lasting. Or even trivial to make replaceable without having to replace any of the electronics.
Thus no-touch, special integrated circuit per key, hall effect keyboards were born before the advent of cheapness and higher reliabilty of mechanical switches drove them out due to price difference.
Thus "infamous".
The fact that they required special IC per key only makes them even more "wild" :)
Just today I diagnosed my truck's failed climate control to be due to a failed potentiometer in the temperature control mix damper actuator. Curse on whoever screwed up and didn't use a magnetic sensor for this application.
What's funny is that, the controllers are already pretty effin expensive. Buying a new single PS5 controller is ca 1/6 cost of the console. With the Switch it's even worse, then it's about 1/3.