$100/year is a lot of money to people in a wide variety of life situations. Being unable to afford this does not make them any less of a programmer.
$100/year is a lot of money to people in a wide variety of life situations. Being unable to afford this does not make them any less of a programmer.
Each of them were between 150 and 200 euros on today's money.
High school student allowance in early 1990's Portugal after decades of dictatorship wasn't that great either.
Anyone that can afford Apple hardware as an high school student surely can afford the dev subscription.
It is up for the customers to validate their business decisions.
Second, Web also exists.
Third, this whole thread is about macOS.
> Yes, a company has the right to do whatever they want with their products. > It is up for the customers to validate their business decisions.
So, to verify: you do agree that your argument at least does not apply to the iPhone?
Still the point stands.
Do you want to defend Apple's absolute control over the iPhone in front of God, Saurik and everyone, or admit that the world's richest company operates out of greed sometimes?
Are Apple’s fees worth 15%[1] of the vendors revenue? Possibly not, though as a provider, they are entitled to make a profit.
[1] Yes, yes; 30% if the vendor make > $1,000,000. Let get real, the significant majority of the app that you are arguing about are likely to be grossing less than that. And of course 15% of $0 is $0, so the argument is completely moot for freely distributed apps.
The big thing people seem to disagree with is Apple forcing themselves to be a provider (and thereby forcing their entitlement to a profit). Apple is certainly entitled to compensation when people use their service, but no computer should force it's services on the user. Regulators seem to really hate that bit, and it will be interesting to see how Apple responds to the Digital Markets act.
UWP died because the large pool of Windows developers didn't want to buy into it.
If you try to take your business elsewhere, you have no market, because no one else is able to create a store which targets the same market. This is entirely unlike a grocery store, because if Safeway is unreasonable you can launch an entire store just for your own products and people can shop at both.
However, with these curated store platforms, a user can only use the App Store. They can get a different phone--at ridiculous expense, as there are numerous anticompetitive lock-in mechanisms with respect to licenses that prevent this: I would, for example, lose access to all of the music and books and apps I've ever bought--but then they aren't able to use the App Store anymore.
The problem is that virtually all sane people only carry around a single phone. This is not true of grocery stores or frankly any other form of store unless you map the analogy to geographic regions, where people have to move to a new house in a different community--at great difficulty and expense--to get to another grocery store. Even if you only have a monopoly over one "small" region, that's still a monopoly.
Plus I have known many offshore colleagues from African and Asian countries that managed to be successful in selling software, despite the conditions they were raised in.
So painting the Apple story as gate keeping is playing it short, there are many ways to skin a rabbit.
I'm not going to sit around all day and play pity-party with you about impoverished developers. I've known my fair share too, and I might even be one depending on your definition of poor living conditions. The point is simple: Apple stops people from doing arbitrary stuff for no reason. Perhaps you don't care; I'm not arguing that. Maybe it doesn't stop people from getting rich; obviously, money is still made. Regardless, everyone knows their deal stinks like shit - the cat's out of the bag. Apple bought themselves a couple months with the 15% punch-line, but the laughing stops next year.
This isn't controversial or high-concept stuff. You should be able to freely install stuff on your iPhone even if you don't personally intend to. It seems like by-and-large, the democratic world agrees.
Looking around in the average small city in the US today, McDonalds is paying $15-$20 an hour.
Bit of a difference there, perhaps something worth being upset about.
But even if I buy your argument, are you saying that selling software also has no value since once you write it, the marginal cost of delivering software is basically $0
The problem was never that Apple wanted to offer cloud resources or scan for known exploits. Go wild, Microsoft does that too and it works great for them. People are only mad when Apple conflates completely arbitrary capabilities with their $99 dev service fee. I should not need a recurring subscription to install an App from Github. We're not in 2005 anymore, we're done selling feature phones.
Every platform that respects the freedom and authority of it's users seems to agree that all software is free. As Apple is an American company, it would make me very happy to see them agree with those values.
I’ve been paying the $100/yr to sell my iPhone apps since I was 15. It’s really not very much money, even to a high school kid.
I think this is the first time I’ve seen someone dig in so passionately that the fee is unreasonable. Most people just pay it and keep building.
I'll happily answer any further questions, but I'm afraid my opinion isn't as interesting as you think it is.
You also don't need any subscription to install any macOS app, but without it being signed by a developer, you have to -- le gasp -- control-click or right-click, and accept the warning that the developer is unverified. Hardly a massive tax on end users.
Wanting to work on software for macOS doesn't automatically mean you own a $3000 MacBook Pro...
That aside, if GP did run an Apple Silicon machine, there's also the market to buy used, and buy lower-spec models like the base-spec Mac Mini or MacBook Air.
Once again, these aren't $3000 machines, and you don't know whether the machine they use was gifted, loaned, used, a work machine, etc. -- although the decided choice by their own admission, and their profile, suggests cost wasn't a factor for them.
Do you have a point, or are you just looking to argue? The response was in your incredulous "Yet you can afford to buy a Mac?" accusation to GP -- which is loaded with baseless assumptions. I reasonably pointed out any ways someone could own a Mac without significant or any cost to themselves. Nobody said anything about it being the most modern or powerful machine, all GP said was that they want to create FOSS apps for Mac, and didn't agree with paying the $99/yr Developer program fee for signing apps as an "authorised developer."