Most of my gaming these days is done on Linux with Steam + Proton and, unless y’all plan to support Proton (or some other variation of Wine) I don’t hold high confidence that this will work. Even if it does I’m on my own, trying to run a slightly different version of the game from everybody else.
(I guess this is relevant in the wider market — your games won’t be playable on Steam Deck.)
The problem is specifically this DRM. Bespoke DRM that injects assembly seems like another layer of stuff that will break Proton and, when it does, there will be no one to support it.
Some people will do this, sure. But just because they can doesn't mean they will.
I could torrent Netflix's entire catalogue today. Yet I have a subscription to them and they're still a multi-billion dollar company with millions of paying subscribers. Hmm... that's odd isn't it?
These people are not your target demographic. $8/mo is too expensive for 95% of VN/CN/IN/ID/MY/RU/$I_COULD_GO_ON gamers.
I'm not saying "don't do DRM", but your argument does not stand up to scrutiny.
I wish you the best of luck with the project!
Any sort of DRM protection doesn't really stop piracy, if someone really wants to pirate a digital product, there are always way to do it, unless the product is entire server-dependent.