>> dithered images compres poorly
> Piping stuff like 1-bit dithered graphics through fast, lossy JPEG/MPEG-style compressors (i.e. quantized DCT) will yield absolute garbage results.
Of course dithered images compress poorly when using compression algorithms that aren’t designed for them, but I don’t see why, a priori, they should when the choice of compressor is free.
That current compressors for photos are better than those for dithered graphics may only be because there has been way more research in compression of photos than in that of dithered pictures.
You could, for example, try to compress a dithered image not by running a JPEG compressor designed for photographic images, but by searching for (search algorithm TBD) a low quality JPEG file that, when dithered, produces an image that is perceptually similar to the original dithered image.
For photos, I would expect that JPEG file to look better than its dithered version, but if the input is a dithered photo, I’m not sure. Even if it is, such an approach might still be useful. And JPEG likely isn’t the optimal compressed format.
But dithered images is a niche market, so I don’t expect we’ll ever know how good these images can be compressed. Even the demo scene probably won’t work on this. They wouldn’t build a generic compressor, just one that compresses the images in their current demo well.